Basic lua packet api, and it works too. Exciting I must say.

This commit is contained in:
KimLS
2013-07-12 22:21:43 -07:00
parent da178c9fba
commit bdc83f4f37
7 changed files with 904 additions and 3 deletions
+4 -1
View File
@@ -29,6 +29,7 @@
#include "lua_object.h"
#include "lua_door.h"
#include "lua_spawn.h"
#include "lua_packet.h"
#include "lua_general.h"
#include "questmgr.h"
#include "zone.h"
@@ -957,7 +958,9 @@ void LuaParser::MapFunctions(lua_State *L) {
lua_register_raid(),
lua_register_corpse(),
lua_register_door(),
lua_register_object()
lua_register_object(),
lua_register_packet(),
lua_register_packet_opcodes()
];
} catch(std::exception &ex) {