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Fix up SpellBuff struct
Please report any bugs you find. There shouldn't be unless I messed up the struct for a client I didn't throughly test for
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@@ -918,7 +918,7 @@ public:
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//This is used to later set the buff duration of the spell, in slot to duration.
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//Doesn't appear to work directly after the client recieves an action packet.
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void SendBuffDurationPacket(Buffs_Struct &buff);
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void SendBuffDurationPacket(Buffs_Struct &buff, int slot);
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void SendBuffNumHitPacket(Buffs_Struct &buff, int slot);
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void ProcessInspectRequest(Client* requestee, Client* requester);
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