Fix up SpellBuff struct

Please report any bugs you find. There shouldn't be unless I messed up the struct
for a client I didn't throughly test for
This commit is contained in:
Michael Cook (mackal)
2016-07-25 16:22:48 -04:00
parent a7fd9312d0
commit bda4fcfb26
22 changed files with 350 additions and 460 deletions
+1 -1
View File
@@ -918,7 +918,7 @@ public:
//This is used to later set the buff duration of the spell, in slot to duration.
//Doesn't appear to work directly after the client recieves an action packet.
void SendBuffDurationPacket(Buffs_Struct &buff);
void SendBuffDurationPacket(Buffs_Struct &buff, int slot);
void SendBuffNumHitPacket(Buffs_Struct &buff, int slot);
void ProcessInspectRequest(Client* requestee, Client* requester);