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[Quest API] Add GetRandomBot() to Perl/Lua (#2543)
* [Quest API] Add GetRandomBot() to Perl/lua. # Perl - Add `$entity_list->GetRandomBot()` to Perl. - Add `$entity_list->GetRandomBot(x, y, z, distance)` to Perl. - Add `$entity_list->GetRandomBot(x, y, z, distance, exclude_bot)` to Perl. # Lua - Add `eq.get_entity_list():GetRandomBot()` to Lua. - Add `eq.get_entity_list():GetRandomBot(x, y, z, distance)` to Lua. - Add `eq.get_entity_list():GetRandomBot(x, y, z, distance, exclude_bot)` to Lua. # Notes - Allows operators to grab a random Bot from entity list similar to Client, Mob, and NPC. * Cleanup and fix Perl distance. - Perl distance was sending as already squared, Lua was not. - Send as non-squared and square in the method so that both work the same. * Update entity.cpp * Update entity.cpp
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@@ -570,6 +570,23 @@ void Lua_EntityList::Marquee(uint32 type, uint32 priority, uint32 fade_in, uint3
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self->Marquee(type, priority, fade_in, fade_out, duration, message);
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}
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#ifdef BOTS
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Lua_Bot Lua_EntityList::GetRandomBot() {
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Lua_Safe_Call_Class(Lua_Bot);
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return self->GetRandomBot();
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}
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Lua_Bot Lua_EntityList::GetRandomBot(float x, float y, float z, float distance) {
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Lua_Safe_Call_Class(Lua_Bot);
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return self->GetRandomBot(glm::vec3(x, y, z), distance);
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}
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Lua_Bot Lua_EntityList::GetRandomBot(float x, float y, float z, float distance, Lua_Bot exclude_bot) {
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Lua_Safe_Call_Class(Lua_Bot);
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return self->GetRandomBot(glm::vec3(x, y, z), distance, exclude_bot);
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}
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#endif
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luabind::scope lua_register_entity_list() {
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return luabind::class_<Lua_EntityList>("EntityList")
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.def(luabind::constructor<>())
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@@ -624,6 +641,11 @@ luabind::scope lua_register_entity_list() {
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.def("GetObjectList", (Lua_Object_List(Lua_EntityList::*)(void))&Lua_EntityList::GetObjectList)
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.def("GetRaidByClient", (Lua_Raid(Lua_EntityList::*)(Lua_Client))&Lua_EntityList::GetRaidByClient)
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.def("GetRaidByID", (Lua_Raid(Lua_EntityList::*)(int))&Lua_EntityList::GetRaidByID)
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#ifdef BOTS
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.def("GetRandomBot", (Lua_Bot(Lua_EntityList::*)(void))&Lua_EntityList::GetRandomBot)
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.def("GetRandomBot", (Lua_Bot(Lua_EntityList::*)(float,float,float,float))&Lua_EntityList::GetRandomBot)
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.def("GetRandomBot", (Lua_Bot(Lua_EntityList::*)(float,float,float,float,Lua_Bot))&Lua_EntityList::GetRandomBot)
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#endif
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.def("GetRandomClient", (Lua_Client(Lua_EntityList::*)(void))&Lua_EntityList::GetRandomClient)
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.def("GetRandomClient", (Lua_Client(Lua_EntityList::*)(float,float,float,float))&Lua_EntityList::GetRandomClient)
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.def("GetRandomClient", (Lua_Client(Lua_EntityList::*)(float,float,float,float,Lua_Client))&Lua_EntityList::GetRandomClient)
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