[Quest API] Cleanup string copies and push_backs. (#2807)

# Notes
- Several places use `push_back` instead of `emplace_back`.
- Several places use `std::string` instead of `const std::string&`.
This commit is contained in:
Alex King
2023-01-29 15:14:49 -05:00
committed by GitHub
parent 0fef46a6c1
commit bcc2e022dc
21 changed files with 372 additions and 397 deletions
+20 -20
View File
@@ -335,7 +335,7 @@ LuaParser::~LuaParser() {
}
}
int LuaParser::EventNPC(QuestEventID evt, NPC* npc, Mob *init, std::string data, uint32 extra_data,
int LuaParser::EventNPC(QuestEventID evt, NPC* npc, Mob *init, const std::string& data, uint32 extra_data,
std::vector<std::any> *extra_pointers) {
evt = ConvertLuaEvent(evt);
if(evt >= _LargestEventID) {
@@ -354,7 +354,7 @@ int LuaParser::EventNPC(QuestEventID evt, NPC* npc, Mob *init, std::string data,
return _EventNPC(package_name, evt, npc, init, data, extra_data, extra_pointers);
}
int LuaParser::EventGlobalNPC(QuestEventID evt, NPC* npc, Mob *init, std::string data, uint32 extra_data,
int LuaParser::EventGlobalNPC(QuestEventID evt, NPC* npc, Mob *init, const std::string& data, uint32 extra_data,
std::vector<std::any> *extra_pointers) {
evt = ConvertLuaEvent(evt);
if(evt >= _LargestEventID) {
@@ -372,7 +372,7 @@ int LuaParser::EventGlobalNPC(QuestEventID evt, NPC* npc, Mob *init, std::string
return _EventNPC("global_npc", evt, npc, init, data, extra_data, extra_pointers);
}
int LuaParser::_EventNPC(std::string package_name, QuestEventID evt, NPC* npc, Mob *init, std::string data, uint32 extra_data,
int LuaParser::_EventNPC(std::string package_name, QuestEventID evt, NPC* npc, Mob *init, const std::string& data, uint32 extra_data,
std::vector<std::any> *extra_pointers, luabind::adl::object *l_func) {
const char *sub_name = LuaEvents[evt];
@@ -432,7 +432,7 @@ int LuaParser::_EventNPC(std::string package_name, QuestEventID evt, NPC* npc, M
return 0;
}
int LuaParser::EventPlayer(QuestEventID evt, Client *client, std::string data, uint32 extra_data,
int LuaParser::EventPlayer(QuestEventID evt, Client *client, const std::string& data, uint32 extra_data,
std::vector<std::any> *extra_pointers) {
evt = ConvertLuaEvent(evt);
if(evt >= _LargestEventID) {
@@ -450,7 +450,7 @@ int LuaParser::EventPlayer(QuestEventID evt, Client *client, std::string data, u
return _EventPlayer("player", evt, client, data, extra_data, extra_pointers);
}
int LuaParser::EventGlobalPlayer(QuestEventID evt, Client *client, std::string data, uint32 extra_data,
int LuaParser::EventGlobalPlayer(QuestEventID evt, Client *client, const std::string& data, uint32 extra_data,
std::vector<std::any> *extra_pointers) {
evt = ConvertLuaEvent(evt);
if(evt >= _LargestEventID) {
@@ -468,7 +468,7 @@ int LuaParser::EventGlobalPlayer(QuestEventID evt, Client *client, std::string d
return _EventPlayer("global_player", evt, client, data, extra_data, extra_pointers);
}
int LuaParser::_EventPlayer(std::string package_name, QuestEventID evt, Client *client, std::string data, uint32 extra_data,
int LuaParser::_EventPlayer(std::string package_name, QuestEventID evt, Client *client, const std::string& data, uint32 extra_data,
std::vector<std::any> *extra_pointers, luabind::adl::object *l_func) {
const char *sub_name = LuaEvents[evt];
int start = lua_gettop(L);
@@ -526,7 +526,7 @@ int LuaParser::_EventPlayer(std::string package_name, QuestEventID evt, Client *
return 0;
}
int LuaParser::EventItem(QuestEventID evt, Client *client, EQ::ItemInstance *item, Mob *mob, std::string data, uint32 extra_data,
int LuaParser::EventItem(QuestEventID evt, Client *client, EQ::ItemInstance *item, Mob *mob, const std::string& data, uint32 extra_data,
std::vector<std::any> *extra_pointers) {
evt = ConvertLuaEvent(evt);
if(evt >= _LargestEventID) {
@@ -547,7 +547,7 @@ int LuaParser::EventItem(QuestEventID evt, Client *client, EQ::ItemInstance *ite
}
int LuaParser::_EventItem(std::string package_name, QuestEventID evt, Client *client, EQ::ItemInstance *item, Mob *mob,
std::string data, uint32 extra_data, std::vector<std::any> *extra_pointers, luabind::adl::object *l_func) {
const std::string& data, uint32 extra_data, std::vector<std::any> *extra_pointers, luabind::adl::object *l_func) {
const char *sub_name = LuaEvents[evt];
int start = lua_gettop(L);
@@ -611,7 +611,7 @@ int LuaParser::_EventItem(std::string package_name, QuestEventID evt, Client *cl
return 0;
}
int LuaParser::EventSpell(QuestEventID evt, Mob* mob, Client *client, uint32 spell_id, std::string data, uint32 extra_data,
int LuaParser::EventSpell(QuestEventID evt, Mob* mob, Client *client, uint32 spell_id, const std::string& data, uint32 extra_data,
std::vector<std::any> *extra_pointers) {
evt = ConvertLuaEvent(evt);
if(evt >= _LargestEventID) {
@@ -627,7 +627,7 @@ int LuaParser::EventSpell(QuestEventID evt, Mob* mob, Client *client, uint32 spe
return _EventSpell(package_name, evt, mob, client, spell_id, data, extra_data, extra_pointers);
}
int LuaParser::_EventSpell(std::string package_name, QuestEventID evt, Mob* mob, Client *client, uint32 spell_id, std::string data, uint32 extra_data,
int LuaParser::_EventSpell(std::string package_name, QuestEventID evt, Mob* mob, Client *client, uint32 spell_id, const std::string& data, uint32 extra_data,
std::vector<std::any> *extra_pointers, luabind::adl::object *l_func) {
const char *sub_name = LuaEvents[evt];
@@ -693,7 +693,7 @@ int LuaParser::_EventSpell(std::string package_name, QuestEventID evt, Mob* mob,
return 0;
}
int LuaParser::EventEncounter(QuestEventID evt, std::string encounter_name, std::string data, uint32 extra_data, std::vector<std::any> *extra_pointers) {
int LuaParser::EventEncounter(QuestEventID evt, std::string encounter_name, const std::string& data, uint32 extra_data, std::vector<std::any> *extra_pointers) {
evt = ConvertLuaEvent(evt);
if(evt >= _LargestEventID) {
return 0;
@@ -708,7 +708,7 @@ int LuaParser::EventEncounter(QuestEventID evt, std::string encounter_name, std:
return _EventEncounter(package_name, evt, encounter_name, data, extra_data, extra_pointers);
}
int LuaParser::_EventEncounter(std::string package_name, QuestEventID evt, std::string encounter_name, std::string data, uint32 extra_data,
int LuaParser::_EventEncounter(std::string package_name, QuestEventID evt, std::string encounter_name, const std::string& data, uint32 extra_data,
std::vector<std::any> *extra_pointers) {
const char *sub_name = LuaEvents[evt];
@@ -1238,7 +1238,7 @@ void LuaParser::MapFunctions(lua_State *L) {
}
}
int LuaParser::DispatchEventNPC(QuestEventID evt, NPC* npc, Mob *init, std::string data, uint32 extra_data,
int LuaParser::DispatchEventNPC(QuestEventID evt, NPC* npc, Mob *init, const std::string& data, uint32 extra_data,
std::vector<std::any> *extra_pointers) {
evt = ConvertLuaEvent(evt);
if(evt >= _LargestEventID) {
@@ -1284,7 +1284,7 @@ int LuaParser::DispatchEventNPC(QuestEventID evt, NPC* npc, Mob *init, std::stri
return ret;
}
int LuaParser::DispatchEventPlayer(QuestEventID evt, Client *client, std::string data, uint32 extra_data,
int LuaParser::DispatchEventPlayer(QuestEventID evt, Client *client, const std::string& data, uint32 extra_data,
std::vector<std::any> *extra_pointers) {
evt = ConvertLuaEvent(evt);
if(evt >= _LargestEventID) {
@@ -1313,7 +1313,7 @@ int LuaParser::DispatchEventPlayer(QuestEventID evt, Client *client, std::string
return ret;
}
int LuaParser::DispatchEventItem(QuestEventID evt, Client *client, EQ::ItemInstance *item, Mob *mob, std::string data, uint32 extra_data,
int LuaParser::DispatchEventItem(QuestEventID evt, Client *client, EQ::ItemInstance *item, Mob *mob, const std::string& data, uint32 extra_data,
std::vector<std::any> *extra_pointers) {
evt = ConvertLuaEvent(evt);
if(evt >= _LargestEventID) {
@@ -1359,7 +1359,7 @@ int LuaParser::DispatchEventItem(QuestEventID evt, Client *client, EQ::ItemInsta
return ret;
}
int LuaParser::DispatchEventSpell(QuestEventID evt, Mob* mob, Client *client, uint32 spell_id, std::string data, uint32 extra_data,
int LuaParser::DispatchEventSpell(QuestEventID evt, Mob* mob, Client *client, uint32 spell_id, const std::string& data, uint32 extra_data,
std::vector<std::any> *extra_pointers) {
evt = ConvertLuaEvent(evt);
if(evt >= _LargestEventID) {
@@ -1513,7 +1513,7 @@ int LuaParser::EventBot(
QuestEventID evt,
Bot *bot,
Mob *init,
std::string data,
const std::string& data,
uint32 extra_data,
std::vector<std::any> *extra_pointers
) {
@@ -1537,7 +1537,7 @@ int LuaParser::EventGlobalBot(
QuestEventID evt,
Bot *bot,
Mob *init,
std::string data,
const std::string& data,
uint32 extra_data,
std::vector<std::any> *extra_pointers
) {
@@ -1562,7 +1562,7 @@ int LuaParser::_EventBot(
QuestEventID evt,
Bot *bot,
Mob *init,
std::string data,
const std::string& data,
uint32 extra_data,
std::vector<std::any> *extra_pointers,
luabind::adl::object *l_func
@@ -1628,7 +1628,7 @@ int LuaParser::DispatchEventBot(
QuestEventID evt,
Bot *bot,
Mob *init,
std::string data,
const std::string& data,
uint32 extra_data,
std::vector<std::any> *extra_pointers
) {