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https://github.com/EQEmu/Server.git
synced 2026-05-17 15:38:27 +00:00
[Quest API] Cleanup string copies and push_backs. (#2807)
# Notes - Several places use `push_back` instead of `emplace_back`. - Several places use `std::string` instead of `const std::string&`.
This commit is contained in:
+20
-20
@@ -335,7 +335,7 @@ LuaParser::~LuaParser() {
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}
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}
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int LuaParser::EventNPC(QuestEventID evt, NPC* npc, Mob *init, std::string data, uint32 extra_data,
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int LuaParser::EventNPC(QuestEventID evt, NPC* npc, Mob *init, const std::string& data, uint32 extra_data,
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std::vector<std::any> *extra_pointers) {
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evt = ConvertLuaEvent(evt);
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if(evt >= _LargestEventID) {
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@@ -354,7 +354,7 @@ int LuaParser::EventNPC(QuestEventID evt, NPC* npc, Mob *init, std::string data,
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return _EventNPC(package_name, evt, npc, init, data, extra_data, extra_pointers);
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}
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int LuaParser::EventGlobalNPC(QuestEventID evt, NPC* npc, Mob *init, std::string data, uint32 extra_data,
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int LuaParser::EventGlobalNPC(QuestEventID evt, NPC* npc, Mob *init, const std::string& data, uint32 extra_data,
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std::vector<std::any> *extra_pointers) {
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evt = ConvertLuaEvent(evt);
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if(evt >= _LargestEventID) {
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@@ -372,7 +372,7 @@ int LuaParser::EventGlobalNPC(QuestEventID evt, NPC* npc, Mob *init, std::string
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return _EventNPC("global_npc", evt, npc, init, data, extra_data, extra_pointers);
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}
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int LuaParser::_EventNPC(std::string package_name, QuestEventID evt, NPC* npc, Mob *init, std::string data, uint32 extra_data,
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int LuaParser::_EventNPC(std::string package_name, QuestEventID evt, NPC* npc, Mob *init, const std::string& data, uint32 extra_data,
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std::vector<std::any> *extra_pointers, luabind::adl::object *l_func) {
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const char *sub_name = LuaEvents[evt];
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@@ -432,7 +432,7 @@ int LuaParser::_EventNPC(std::string package_name, QuestEventID evt, NPC* npc, M
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return 0;
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}
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int LuaParser::EventPlayer(QuestEventID evt, Client *client, std::string data, uint32 extra_data,
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int LuaParser::EventPlayer(QuestEventID evt, Client *client, const std::string& data, uint32 extra_data,
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std::vector<std::any> *extra_pointers) {
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evt = ConvertLuaEvent(evt);
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if(evt >= _LargestEventID) {
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@@ -450,7 +450,7 @@ int LuaParser::EventPlayer(QuestEventID evt, Client *client, std::string data, u
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return _EventPlayer("player", evt, client, data, extra_data, extra_pointers);
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}
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int LuaParser::EventGlobalPlayer(QuestEventID evt, Client *client, std::string data, uint32 extra_data,
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int LuaParser::EventGlobalPlayer(QuestEventID evt, Client *client, const std::string& data, uint32 extra_data,
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std::vector<std::any> *extra_pointers) {
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evt = ConvertLuaEvent(evt);
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if(evt >= _LargestEventID) {
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@@ -468,7 +468,7 @@ int LuaParser::EventGlobalPlayer(QuestEventID evt, Client *client, std::string d
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return _EventPlayer("global_player", evt, client, data, extra_data, extra_pointers);
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}
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int LuaParser::_EventPlayer(std::string package_name, QuestEventID evt, Client *client, std::string data, uint32 extra_data,
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int LuaParser::_EventPlayer(std::string package_name, QuestEventID evt, Client *client, const std::string& data, uint32 extra_data,
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std::vector<std::any> *extra_pointers, luabind::adl::object *l_func) {
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const char *sub_name = LuaEvents[evt];
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int start = lua_gettop(L);
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@@ -526,7 +526,7 @@ int LuaParser::_EventPlayer(std::string package_name, QuestEventID evt, Client *
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return 0;
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}
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int LuaParser::EventItem(QuestEventID evt, Client *client, EQ::ItemInstance *item, Mob *mob, std::string data, uint32 extra_data,
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int LuaParser::EventItem(QuestEventID evt, Client *client, EQ::ItemInstance *item, Mob *mob, const std::string& data, uint32 extra_data,
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std::vector<std::any> *extra_pointers) {
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evt = ConvertLuaEvent(evt);
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if(evt >= _LargestEventID) {
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@@ -547,7 +547,7 @@ int LuaParser::EventItem(QuestEventID evt, Client *client, EQ::ItemInstance *ite
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}
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int LuaParser::_EventItem(std::string package_name, QuestEventID evt, Client *client, EQ::ItemInstance *item, Mob *mob,
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std::string data, uint32 extra_data, std::vector<std::any> *extra_pointers, luabind::adl::object *l_func) {
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const std::string& data, uint32 extra_data, std::vector<std::any> *extra_pointers, luabind::adl::object *l_func) {
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const char *sub_name = LuaEvents[evt];
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int start = lua_gettop(L);
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@@ -611,7 +611,7 @@ int LuaParser::_EventItem(std::string package_name, QuestEventID evt, Client *cl
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return 0;
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}
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int LuaParser::EventSpell(QuestEventID evt, Mob* mob, Client *client, uint32 spell_id, std::string data, uint32 extra_data,
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int LuaParser::EventSpell(QuestEventID evt, Mob* mob, Client *client, uint32 spell_id, const std::string& data, uint32 extra_data,
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std::vector<std::any> *extra_pointers) {
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evt = ConvertLuaEvent(evt);
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if(evt >= _LargestEventID) {
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@@ -627,7 +627,7 @@ int LuaParser::EventSpell(QuestEventID evt, Mob* mob, Client *client, uint32 spe
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return _EventSpell(package_name, evt, mob, client, spell_id, data, extra_data, extra_pointers);
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}
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int LuaParser::_EventSpell(std::string package_name, QuestEventID evt, Mob* mob, Client *client, uint32 spell_id, std::string data, uint32 extra_data,
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int LuaParser::_EventSpell(std::string package_name, QuestEventID evt, Mob* mob, Client *client, uint32 spell_id, const std::string& data, uint32 extra_data,
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std::vector<std::any> *extra_pointers, luabind::adl::object *l_func) {
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const char *sub_name = LuaEvents[evt];
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@@ -693,7 +693,7 @@ int LuaParser::_EventSpell(std::string package_name, QuestEventID evt, Mob* mob,
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return 0;
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}
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int LuaParser::EventEncounter(QuestEventID evt, std::string encounter_name, std::string data, uint32 extra_data, std::vector<std::any> *extra_pointers) {
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int LuaParser::EventEncounter(QuestEventID evt, std::string encounter_name, const std::string& data, uint32 extra_data, std::vector<std::any> *extra_pointers) {
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evt = ConvertLuaEvent(evt);
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if(evt >= _LargestEventID) {
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return 0;
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@@ -708,7 +708,7 @@ int LuaParser::EventEncounter(QuestEventID evt, std::string encounter_name, std:
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return _EventEncounter(package_name, evt, encounter_name, data, extra_data, extra_pointers);
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}
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int LuaParser::_EventEncounter(std::string package_name, QuestEventID evt, std::string encounter_name, std::string data, uint32 extra_data,
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int LuaParser::_EventEncounter(std::string package_name, QuestEventID evt, std::string encounter_name, const std::string& data, uint32 extra_data,
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std::vector<std::any> *extra_pointers) {
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const char *sub_name = LuaEvents[evt];
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@@ -1238,7 +1238,7 @@ void LuaParser::MapFunctions(lua_State *L) {
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}
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}
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int LuaParser::DispatchEventNPC(QuestEventID evt, NPC* npc, Mob *init, std::string data, uint32 extra_data,
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int LuaParser::DispatchEventNPC(QuestEventID evt, NPC* npc, Mob *init, const std::string& data, uint32 extra_data,
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std::vector<std::any> *extra_pointers) {
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evt = ConvertLuaEvent(evt);
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if(evt >= _LargestEventID) {
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@@ -1284,7 +1284,7 @@ int LuaParser::DispatchEventNPC(QuestEventID evt, NPC* npc, Mob *init, std::stri
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return ret;
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}
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int LuaParser::DispatchEventPlayer(QuestEventID evt, Client *client, std::string data, uint32 extra_data,
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int LuaParser::DispatchEventPlayer(QuestEventID evt, Client *client, const std::string& data, uint32 extra_data,
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std::vector<std::any> *extra_pointers) {
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evt = ConvertLuaEvent(evt);
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if(evt >= _LargestEventID) {
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@@ -1313,7 +1313,7 @@ int LuaParser::DispatchEventPlayer(QuestEventID evt, Client *client, std::string
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return ret;
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}
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int LuaParser::DispatchEventItem(QuestEventID evt, Client *client, EQ::ItemInstance *item, Mob *mob, std::string data, uint32 extra_data,
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int LuaParser::DispatchEventItem(QuestEventID evt, Client *client, EQ::ItemInstance *item, Mob *mob, const std::string& data, uint32 extra_data,
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std::vector<std::any> *extra_pointers) {
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evt = ConvertLuaEvent(evt);
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if(evt >= _LargestEventID) {
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@@ -1359,7 +1359,7 @@ int LuaParser::DispatchEventItem(QuestEventID evt, Client *client, EQ::ItemInsta
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return ret;
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}
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int LuaParser::DispatchEventSpell(QuestEventID evt, Mob* mob, Client *client, uint32 spell_id, std::string data, uint32 extra_data,
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int LuaParser::DispatchEventSpell(QuestEventID evt, Mob* mob, Client *client, uint32 spell_id, const std::string& data, uint32 extra_data,
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std::vector<std::any> *extra_pointers) {
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evt = ConvertLuaEvent(evt);
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if(evt >= _LargestEventID) {
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@@ -1513,7 +1513,7 @@ int LuaParser::EventBot(
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QuestEventID evt,
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Bot *bot,
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Mob *init,
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std::string data,
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const std::string& data,
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uint32 extra_data,
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std::vector<std::any> *extra_pointers
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) {
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@@ -1537,7 +1537,7 @@ int LuaParser::EventGlobalBot(
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QuestEventID evt,
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Bot *bot,
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Mob *init,
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std::string data,
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const std::string& data,
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uint32 extra_data,
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std::vector<std::any> *extra_pointers
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) {
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@@ -1562,7 +1562,7 @@ int LuaParser::_EventBot(
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QuestEventID evt,
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Bot *bot,
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Mob *init,
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std::string data,
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const std::string& data,
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uint32 extra_data,
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std::vector<std::any> *extra_pointers,
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luabind::adl::object *l_func
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@@ -1628,7 +1628,7 @@ int LuaParser::DispatchEventBot(
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QuestEventID evt,
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Bot *bot,
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Mob *init,
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std::string data,
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const std::string& data,
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uint32 extra_data,
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std::vector<std::any> *extra_pointers
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) {
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