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Lua doors api
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@@ -28,6 +28,34 @@ public:
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return nullptr;
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}
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int GetID();
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void SetDoorName(const char *name);
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const char *GetDoorName();
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float GetX();
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float GetY();
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float GetZ();
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float GetHeading();
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void SetX(float x);
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void SetY(float y);
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void SetZ(float z);
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void SetHeading(float h);
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void SetLocation(float x, float y, float z);
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uint32 GetDoorDBID();
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uint32 GetDoorID();
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void SetSize(uint32 sz);
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uint32 GetSize();
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void SetIncline(uint32 incline);
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uint32 GetIncline();
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void SetOpenType(uint32 type);
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uint32 GetOpenType();
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void SetLockPick(uint32 pick);
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uint32 GetLockPick();
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void SetKeyItem(uint32 key);
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uint32 GetKeyItem();
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void SetNoKeyring(int type);
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int GetNoKeyring();
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void CreateDatabaseEntry();
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};
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#endif
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