Lua doors api

This commit is contained in:
KimLS
2013-06-03 00:08:41 -07:00
parent ff091e940c
commit bc82bff4b4
16 changed files with 207 additions and 72 deletions
+1 -1
View File
@@ -766,7 +766,7 @@ void Doors::SetOpenType(uint8 in) {
entity_list.RespawnAllDoors();
}
void Doors::SetDoorName(char* name) {
void Doors::SetDoorName(const char* name) {
entity_list.DespawnAllDoors();
memset(door_name, 0, sizeof(door_name));
strncpy(door_name, name, sizeof(door_name));