[Commands] Add max_hp back to #modifynpcstat command. (#2638)

Restores max_hp back to the #modifynpcstat command to adjust the target's HPs.

Co-authored-by: toxin06 <53322305+toxin06@users.noreply.github.com>
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nytmyr 2022-12-13 10:41:10 -06:00 committed by GitHub
parent 7189bab848
commit bc277ac296
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@ -80,6 +80,7 @@ std::map<std::string, std::string> GetModifyNPCStatMap()
{ "loottable_id", "Loottable ID" },
{ "mana_regen", "Mana Regen" },
{ "max_hit", "Maximum Damage" },
{ "max_hp", "Maximum Hit Points" },
{ "min_hit", "Minimum Damage" },
{ "mr", "Magic Resist" },
{ "npc_spells_id", "NPC Spells ID" },