From bc277ac296ab7693a5618bf503db2d3485aea63f Mon Sep 17 00:00:00 2001 From: nytmyr <53322305+nytmyr@users.noreply.github.com> Date: Tue, 13 Dec 2022 10:41:10 -0600 Subject: [PATCH] [Commands] Add max_hp back to #modifynpcstat command. (#2638) Restores max_hp back to the #modifynpcstat command to adjust the target's HPs. Co-authored-by: toxin06 <53322305+toxin06@users.noreply.github.com> --- zone/gm_commands/modifynpcstat.cpp | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) diff --git a/zone/gm_commands/modifynpcstat.cpp b/zone/gm_commands/modifynpcstat.cpp index 02d4bffd4..8961eb489 100755 --- a/zone/gm_commands/modifynpcstat.cpp +++ b/zone/gm_commands/modifynpcstat.cpp @@ -80,6 +80,7 @@ std::map GetModifyNPCStatMap() { "loottable_id", "Loottable ID" }, { "mana_regen", "Mana Regen" }, { "max_hit", "Maximum Damage" }, + { "max_hp", "Maximum Hit Points" }, { "min_hit", "Minimum Damage" }, { "mr", "Magic Resist" }, { "npc_spells_id", "NPC Spells ID" }, @@ -125,4 +126,4 @@ void ListModifyNPCStatMap(Client *c) ).c_str() ); } -} \ No newline at end of file +}