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Post PR blocked spells formatting
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+3
-3
@@ -162,7 +162,7 @@ public:
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inline void SetZoneHasCurrentTime(bool time) { zone_has_current_time = time; }
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inline void ShowNPCGlobalLoot(Client *to, NPC *who) { m_global_loot.ShowNPCGlobalLoot(to, who); }
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inline void ShowZoneGlobalLoot(Client *to) { m_global_loot.ShowZoneGlobalLoot(to); }
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int GetTotalBlockedSpells() { return totalBS; }
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int GetZoneTotalBlockedSpells() { return zone_total_blocked_spells; }
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int SaveTempItem(uint32 merchantid, uint32 npcid, uint32 item, int32 charges, bool sold = false);
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int32 MobsAggroCount() { return aggroedmobs; }
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@@ -234,7 +234,7 @@ public:
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void LoadAdventureFlavor();
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void LoadAlternateAdvancement();
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void LoadAlternateCurrencies();
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void LoadBlockedSpells(uint32 zoneid);
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void LoadZoneBlockedSpells(uint32 zone_id);
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void LoadLDoNTrapEntries();
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void LoadLDoNTraps();
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void LoadLevelEXPMods();
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@@ -348,7 +348,7 @@ private:
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glm::vec3 m_SafePoint;
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glm::vec4 m_Graveyard;
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int default_ruleset;
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int totalBS;
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int zone_total_blocked_spells;
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int npc_position_update_distance;
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int32 aggroedmobs;
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uint8 zone_type;
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