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Added two other commands to let you do shared reloading on your own without the hotfix command. Also changed how world determines a zone's address
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+52
-4
@@ -169,6 +169,7 @@ int command_init(void) {
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command_add("aggrozone", "[aggro] - Aggro every mob in the zone with X aggro. Default is 0. Not recommend if you're not invulnerable.", 100, command_aggrozone) ||
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command_add("ai", "[factionid/spellslist/con/guard/roambox/stop/start] - Modify AI on NPC target", 100, command_ai) ||
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command_add("appearance", "[type] [value] - Send an appearance packet for you or your target", 150, command_appearance) ||
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command_add("apply_shared_memory", "[shared_memory_name] - Tells every zone and world to apply a specific shared memory segment by name.", 250, command_apply_shared_memory) ||
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command_add("attack", "[targetname] - Make your NPC target attack targetname", 150, command_attack) ||
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command_add("augmentitem", "Force augments an item. Must have the augment item window open.", 250, command_augmentitem) ||
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command_add("aug", nullptr, 250, command_augmentitem) ||
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@@ -253,7 +254,7 @@ int command_init(void) {
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command_add("heromodel", "[hero model] [slot] - Full set of Hero's Forge Armor appearance. If slot is set, sends exact model just to slot.", 200, command_heromodel) ||
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command_add("hideme", "[on/off] - Hide yourself from spawn lists.", 80, command_hideme) ||
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command_add("hm", "[hero model] [slot] - Full set of Hero's Forge Armor appearance. If slot is set, sends exact model just to slot.)", 200, command_heromodel) ||
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command_add("hotfix", "[hotfix_name] - Reloads shared memory into a hotfix", 250, command_hotfix) ||
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command_add("hotfix", "[hotfix_name] - Reloads shared memory into a hotfix, equiv to load_shared_memory followed by apply_shared_memory", 250, command_hotfix) ||
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command_add("hp", "- Refresh your HP bar from the server.", 0, command_hp) ||
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command_add("incstat", "- Increases or Decreases a client's stats permanently.", 200, command_incstat) ||
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command_add("instance", "- Modify Instances", 200, command_instance) ||
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@@ -271,6 +272,7 @@ int command_init(void) {
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command_add("level", "[level] - Set your or your target's level", 10, command_level) ||
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command_add("listnpcs", "[name/range] - Search NPCs", 20, command_listnpcs) ||
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command_add("listpetition", "- List petitions", 50, command_listpetition) ||
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command_add("load_shared_memory", "[shared_memory_name] - Reloads shared memory and uses the input as output", 250, command_load_shared_memory) ||
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command_add("loc", "- Print out your or your target's current location and heading", 0, command_loc) ||
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command_add("lock", "- Lock the worldserver", 150, command_lock) ||
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command_add("logs", "Manage anything to do with logs", 250, command_logs) ||
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@@ -10634,10 +10636,7 @@ void command_hotfix(Client *c, const Seperator *sep) {
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hotfix_name = "hotfix_";
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}
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c->Message(0, "Creating and applying hotfix");
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//Not 100% certain on the thread safety of this.
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//I think it's okay however
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std::thread t1([c,hotfix_name]() {
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#ifdef WIN32
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if(hotfix_name.length() > 0) {
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@@ -10666,3 +10665,52 @@ void command_hotfix(Client *c, const Seperator *sep) {
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t1.detach();
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}
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void command_load_shared_memory(Client *c, const Seperator *sep) {
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char hotfix[256] = { 0 };
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database.GetVariable("hotfix_name", hotfix, 256);
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std::string current_hotfix = hotfix;
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std::string hotfix_name;
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if(strcasecmp(current_hotfix.c_str(), sep->arg[1]) == 0) {
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c->Message(0, "Cannot attempt to load this shared memory segment as it is already loaded.");
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return;
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}
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hotfix_name = sep->arg[1];
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c->Message(0, "Loading shared memory segment %s", hotfix_name.c_str());
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std::thread t1([c,hotfix_name]() {
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#ifdef WIN32
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if(hotfix_name.length() > 0) {
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system(StringFormat("shared_memory -hotfix=%s", hotfix_name.c_str()).c_str());
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} else {
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system(StringFormat("shared_memory").c_str());
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}
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#else
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if(hotfix_name.length() > 0) {
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system(StringFormat("./shared_memory -hotfix=%s", hotfix_name.c_str()).c_str());
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}
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else {
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system(StringFormat("./shared_memory").c_str());
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}
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#endif
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c->Message(0, "Shared memory segment finished loading.");
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});
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t1.detach();
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}
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void command_apply_shared_memory(Client *c, const Seperator *sep) {
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char hotfix[256] = { 0 };
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database.GetVariable("hotfix_name", hotfix, 256);
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std::string hotfix_name = sep->arg[1];
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c->Message(0, "Applying shared memory segment %s", hotfix_name.c_str());
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database.SetVariable("hotfix_name", hotfix_name.c_str());
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ServerPacket pack(ServerOP_ChangeSharedMem, hotfix_name.length() + 1);
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if(hotfix_name.length() > 0) {
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strcpy((char*)pack.pBuffer, hotfix_name.c_str());
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}
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worldserver.SendPacket(&pack);
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}
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