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[Doors] Improvements to door manipulation (#2370)
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@@ -1111,8 +1111,8 @@ void Client::ChannelMessageReceived(uint8 chan_num, uint8 language, uint8 lang_s
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break;
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}
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case ChatChannel_Say: { /* Say */
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if(message[0] == COMMAND_CHAR) {
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if(command_dispatch(this, message) == -2) {
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if (message[0] == COMMAND_CHAR) {
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if (command_dispatch(this, message) == -2) {
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if (parse->PlayerHasQuestSub(EVENT_COMMAND)) {
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int i = parse->EventPlayer(EVENT_COMMAND, this, message, 0);
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if (i == 0 && !RuleB(Chat, SuppressCommandErrors)) {
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