Potential fix for RoF2 random crashes during zoning.

This commit is contained in:
Trevius 2014-12-20 17:34:47 -06:00
parent 4ef3c7a9f4
commit b682a2f97a

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@ -2551,6 +2551,8 @@ namespace RoF2
outapp->WriteUInt32(0); // Unknown
outapp->WriteUInt32(0); // Unknown
// Think we need 1 byte of padding at the end
outapp->WriteUInt8(0); // Unknown
_log(NET__STRUCTS, "Player Profile Packet is %i bytes", outapp->GetWritePosition());