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[Bug Fix] Fix miscellaneous memory leaks related to EQApplicationPacket and it's pBuffer (#2262)
* Delete EQApplicationPacket after use * Correct issue where Creating EQApplicationPackets in zone/mob.cpp may not free pBuffer[] * Handle freeing pBuffer[] if exists in zone/mob.cpp Create*Packet functions * Handle freeing pBuffer[] in zone/object.cpp Create*Packet methods * Delete leaked outapp variables in zone/trading.cpp * Make CreateHorseSpawnPacket() safer by freeing pBuffer[] before replacing with new[] * Prevent initial new ServerPacket from being leaked in command_reload * Free pack after sending in command_setlsinfo * Delete new NPC in command_viewnpctype after printing stats * Fix compile error * Delete EQApplicationPacket after sending in command_kick * Remove unneeded safe_delete(outapp) after FastQueuePacket and fix minor whitespace issue * Delete packet after sending in WorldServer::SendReloadTasks * Cleanup logic and free leaked NPCType in Client::Doppelganger * Free RespawnOption in Client::HandleRespawnFromHover in 'unexpected rez from hover request' branch * Free EQApplicationPacket after sending in Bot::ProcessBotInspectionRequest * Free Bot when returning from failed Bot::Save() in helper_bot_create() * Initialize variable to nullptr to prevent garbage initial value * Undo change in other PR
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@@ -412,6 +412,7 @@ EQ::ItemInstance* Object::PopItem(uint8 index)
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void Object::CreateSpawnPacket(EQApplicationPacket* app)
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{
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app->SetOpcode(OP_GroundSpawn);
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safe_delete_array(app->pBuffer);
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app->pBuffer = new uchar[sizeof(Object_Struct)];
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app->size = sizeof(Object_Struct);
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memcpy(app->pBuffer, &m_data, sizeof(Object_Struct));
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@@ -420,6 +421,7 @@ void Object::CreateSpawnPacket(EQApplicationPacket* app)
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void Object::CreateDeSpawnPacket(EQApplicationPacket* app)
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{
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app->SetOpcode(OP_ClickObject);
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safe_delete_array(app->pBuffer);
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app->pBuffer = new uchar[sizeof(ClickObject_Struct)];
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app->size = sizeof(ClickObject_Struct);
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memset(app->pBuffer, 0, sizeof(ClickObject_Struct));
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