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[Player Events] Add logging category to hold processing batch logs (#2954)
* [Player Events] Add logging category to hold processing batch logs * Update player_event_logs.cpp
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@@ -121,7 +121,7 @@ void PlayerEventLogs::ProcessBatchQueue()
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// flush many
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PlayerEventLogsRepository::InsertMany(*m_database, m_record_batch_queue);
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LogInfo(
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LogPlayerEventsDetail(
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"Processing batch player event log queue of [{}] took [{}]",
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m_record_batch_queue.size(),
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benchmark.elapsed()
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