Some fixes as well as floating behavior for boats

This commit is contained in:
KimLS
2018-11-21 16:34:52 -08:00
parent b772518901
commit b55771ca7d
2 changed files with 105 additions and 9 deletions
+1
View File
@@ -73,6 +73,7 @@ private:
void PushTeleportTo(MobMovementEntry &ent, float x, float y, float z, float heading);
void PushMoveTo(MobMovementEntry &ent, float x, float y, float z, MobMovementMode mode);
void PushSwimTo(MobMovementEntry &ent, float x, float y, float z, MobMovementMode mode);
void PushFloatTo(MobMovementEntry &ent, float x, float y, MobMovementMode mode);
void PushRotateTo(MobMovementEntry &ent, Mob *who, float to, MobMovementMode mode);
void PushStopMoving(MobMovementEntry &ent);
void PushEvadeCombat(MobMovementEntry &ent);