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[Commands] Cleanup #getplayerburiedcorpsecount Command. (#1818)
* [Commands] Cleanup #getplayerburiedcorpsecount Command. - Cleanup message and logic. * Update command.cpp
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@ -164,9 +164,9 @@ int command_init(void)
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command_add("emote", "['name'/'world'/'zone'] [type] [message] - Send an emote message", AccountStatus::QuestTroupe, command_emote) ||
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command_add("emotesearch", "Searches NPC Emotes", AccountStatus::QuestTroupe, command_emotesearch) ||
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command_add("emoteview", "Lists all NPC Emotes", AccountStatus::QuestTroupe, command_emoteview) ||
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command_add("emptyinventory", "- Clears you or your target's entire inventory (Equipment, General, Bank, and Shared Bank)", AccountStatus::GMImpossible, command_emptyinventory) ||
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command_add("emptyinventory", "- Clears your or your target's entire inventory (Equipment, General, Bank, and Shared Bank)", AccountStatus::GMImpossible, command_emptyinventory) ||
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command_add("enablerecipe", "[Recipe ID] - Enables a Recipe", AccountStatus::QuestTroupe, command_enablerecipe) ||
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command_add("endurance", "Restores you or your target's endurance.", AccountStatus::Guide, command_endurance) ||
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command_add("endurance", "Restores your or your target's endurance.", AccountStatus::Guide, command_endurance) ||
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command_add("equipitem", "[slotid(0-21)] - Equip the item on your cursor into the specified slot", AccountStatus::Guide, command_equipitem) ||
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command_add("face", "- Change the face of your target", AccountStatus::QuestTroupe, command_face) ||
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command_add("faction", "[Find (criteria | all ) | Review (criteria | all) | Reset (id)] - Resets Player's Faction", AccountStatus::QuestTroupe, command_faction) ||
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@ -189,7 +189,7 @@ int command_init(void)
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command_add("gassign", "[id] - Assign targetted NPC to predefined wandering grid id", AccountStatus::GMAdmin, command_gassign) ||
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command_add("gearup", "Developer tool to quickly equip a character", AccountStatus::GMMgmt, command_gearup) ||
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command_add("gender", "[0/1/2] - Change your or your target's gender to male/female/neuter", AccountStatus::Guide, command_gender) ||
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command_add("getplayerburiedcorpsecount", "- Get the target's total number of buried player corpses.", AccountStatus::GMAdmin, command_getplayerburiedcorpsecount) ||
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command_add("getplayerburiedcorpsecount", "- Get your or your target's total number of buried player corpses.", AccountStatus::GMAdmin, command_getplayerburiedcorpsecount) ||
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command_add("getvariable", "[varname] - Get the value of a variable from the database", AccountStatus::GMMgmt, command_getvariable) ||
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command_add("ginfo", "- get group info on target.", AccountStatus::ApprenticeGuide, command_ginfo) ||
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command_add("giveitem", "[itemid] [charges] - Summon an item onto your target's cursor. Charges are optional.", AccountStatus::GMMgmt, command_giveitem) ||
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@ -3,25 +3,32 @@
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void command_getplayerburiedcorpsecount(Client *c, const Seperator *sep)
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{
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Client *t = c;
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Client *target = c;
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if (c->GetTarget() && c->GetTarget()->IsClient() && c->GetGM()) {
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t = c->GetTarget()->CastToClient();
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}
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else {
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c->Message(Chat::White, "You must first select a target!");
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return;
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target = c->GetTarget()->CastToClient();
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}
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uint32 CorpseCount = database.GetCharacterBuriedCorpseCount(t->CharacterID());
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if (CorpseCount > 0) {
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c->Message(Chat::White, "Your target has a total of %u buried corpses.", CorpseCount);
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}
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else {
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c->Message(Chat::White, "Your target doesn't have any buried corpses.");
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}
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return;
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uint32 corpse_count = database.GetCharacterBuriedCorpseCount(target->CharacterID());
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c->Message(
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Chat::White,
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fmt::format(
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"{} {} {} buried corpse{}.",
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(
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c == target ?
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"You" :
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fmt::format(
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"{} ({})",
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target->GetCleanName(),
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target->GetID()
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)
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),
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c == target ? "have" : "has",
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(
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corpse_count ?
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std::to_string(corpse_count) :
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"no"
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),
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corpse_count != 1 ? "s" : ""
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).c_str()
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);
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}
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