loottable.cpp #include fix, previously reliant on npc.h to get to loottable.h

npc.cpp #include cleanup
npc.h #include cleanup and forward declaration
This commit is contained in:
akkadius
2014-11-29 14:39:27 -06:00
parent b06fec6ad0
commit ad603fd213
3 changed files with 41 additions and 37 deletions
+14 -13
View File
@@ -18,20 +18,17 @@
#ifndef NPC_H
#define NPC_H
class NPC;
#include "zonedb.h"
#include "mob.h"
//#include "spawn.h"
#include <list>
#include <deque>
#include "spawn2.h"
#include "../common/loottable.h"
#include "zonedump.h"
#include "qglobals.h"
#include "../common/rulesys.h"
#include "mob.h"
#include "qglobals.h"
#include "zonedb.h"
#include "zonedump.h"
#include <deque>
#include <list>
#ifdef _WINDOWS
#define M_PI 3.141592
#endif
@@ -88,8 +85,12 @@ struct AISpellsVar_Struct {
uint8 idle_beneficial_chance;
};
class AA_SwarmPetInfo;
class Client;
class Group;
class Raid;
class Spawn2;
struct Item_Struct;
class NPC : public Mob
{