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Merge remote-tracking branch 'remotes/origin/master' into blob_conversion
Conflicts: changelog.txt common/database.cpp world/client.cpp world/zoneserver.cpp zone/command.cpp
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+15
-5
@@ -770,10 +770,20 @@ uint32 Database::GetCharacterID(const char *name) {
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the name "name" or zero if no character with that name was found
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Zero will also be returned if there is a database error.
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*/
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uint32 Database::GetAccountIDByChar(const char* charname) {
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uint32 accountId = 0;
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std::string query = StringFormat("SELECT `account_id`, `id` FROM `character_data` WHERE `name` = '%s' LIMIT 1", charname);
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auto results = QueryDatabase(query);
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uint32 Database::GetAccountIDByChar(const char* charname, uint32* oCharID) {
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std::string query = StringFormat("SELECT account_id, id FROM character_ WHERE name='%s'", EscapeString(charname).c_str());
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auto results = QueryDatabase(query);
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if (!results.Success())
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{
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std::cerr << "Error in GetAccountIDByChar query '" << query << "' " << results.ErrorMessage() << std::endl;
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return 0;
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}
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if (results.RowCount() != 1)
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return 0;
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auto row = results.begin();
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if (row[0]){ accountId = atoi(row[0]); }
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return accountId;
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@@ -2244,7 +2254,7 @@ bool Database::CheckNameFilter(const char* name, bool surname)
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else
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{
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// the minimum 4 is enforced by the client too
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if(!name || strlen(name) < 4 || strlen(name) > 64)
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if(!name || strlen(name) < 4 || strlen(name) > 15)
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{
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return false;
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}
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@@ -10,7 +10,7 @@ MySQLRequestResult::MySQLRequestResult()
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MySQLRequestResult::MySQLRequestResult(MYSQL_RES* result, uint32 rowsAffected, uint32 rowCount, uint32 columnCount, uint32 lastInsertedID, uint32 errorNumber, char *errorBuffer)
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: m_CurrentRow(result), m_OneBeyondRow()
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{
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m_Result = result;
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m_Result = result;
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m_RowsAffected = rowsAffected;
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m_RowCount = rowCount;
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m_ColumnCount = columnCount;
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@@ -22,12 +22,12 @@ MySQLRequestResult::MySQLRequestResult(MYSQL_RES* result, uint32 rowsAffected, u
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m_ColumnLengths = nullptr;
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m_Fields = nullptr;
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if (errorBuffer != nullptr)
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m_Success = true;
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if (errorBuffer != nullptr)
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m_Success = false;
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m_Success = true;
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m_ErrorNumber = errorNumber;
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m_ErrorBuffer = errorBuffer;
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m_ErrorNumber = errorNumber;
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m_ErrorBuffer = errorBuffer;
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}
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void MySQLRequestResult::FreeInternals()
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@@ -171,6 +171,7 @@ RULE_INT ( World, PVPSettings, 0) // Sets the PVP settings for the server, 1 = R
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RULE_BOOL (World, IsGMPetitionWindowEnabled, false)
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RULE_INT (World, FVNoDropFlag, 0) // Sets the Firiona Vie settings on the client. If set to 2, the flag will be set for GMs only, allowing trading of no-drop items.
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RULE_BOOL (World, IPLimitDisconnectAll, false)
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RULE_INT (World, TellQueueSize, 20)
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RULE_CATEGORY_END()
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RULE_CATEGORY( Zone )
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@@ -320,6 +321,7 @@ RULE_INT ( Spells, AI_PursueDetrimentalChance, 90) // Chance while chasing targe
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RULE_INT ( Spells, AI_IdleNoSpellMinRecast, 500) // AI spell recast time(MS) check when no spell is cast while idle. (min time in random)
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RULE_INT ( Spells, AI_IdleNoSpellMaxRecast, 2000) // AI spell recast time(MS) check when no spell is cast while chasing target. (max time in random)
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RULE_INT ( Spells, AI_IdleBeneficialChance, 100) // Chance while idle to do a beneficial spell on self or others.
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RULE_BOOL ( Spells, SHDProcIDOffByOne, true) // pre June 2009 SHD spell procs were off by 1, they stopped doing this in June 2009 (so UF+ spell files need this false)
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RULE_CATEGORY_END()
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@@ -83,6 +83,7 @@
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#define ServerOP_QGlobalUpdate 0x0063
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#define ServerOP_QGlobalDelete 0x0064
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#define ServerOP_DepopPlayerCorpse 0x0065
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#define ServerOP_RequestTellQueue 0x0066 // client asks for it's tell queues
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#define ServerOP_RaidAdd 0x0100 //in use
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#define ServerOP_RaidRemove 0x0101 //in use
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@@ -348,6 +349,7 @@ struct ServerChannelMessage_Struct {
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uint16 chan_num;
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uint32 guilddbid;
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uint16 language;
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uint8 queued; // 0 = not queued, 1 = queued, 2 = queue full, 3 = offline
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char message[0];
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};
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@@ -1250,6 +1252,10 @@ struct ReloadWorld_Struct{
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uint32 Option;
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};
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struct ServerRequestTellQueue_Struct {
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char name[64];
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};
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#pragma pack()
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#endif
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