Fix for duplicate merchant items when same merchant types are in same spawngroup.

This commit is contained in:
JJ 2014-11-01 13:37:06 -04:00
parent 45ff2cddb7
commit acab4dd443

View File

@ -471,7 +471,7 @@ void Zone::GetMerchantDataForZoneLoad() {
LogFile->write(EQEMuLog::Status, "Loading Merchant Lists...");
std::string query = StringFormat(
"SELECT "
"ml.merchantid, "
"DISTINCT ml.merchantid, "
"ml.slot, "
"ml.item, "
"ml.faction_required, "