From acab4dd44335cf98a0cd47e8007181d7f39cc773 Mon Sep 17 00:00:00 2001 From: JJ Date: Sat, 1 Nov 2014 13:37:06 -0400 Subject: [PATCH] Fix for duplicate merchant items when same merchant types are in same spawngroup. --- zone/zone.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/zone/zone.cpp b/zone/zone.cpp index 0207b28d4..476a61f2a 100644 --- a/zone/zone.cpp +++ b/zone/zone.cpp @@ -471,7 +471,7 @@ void Zone::GetMerchantDataForZoneLoad() { LogFile->write(EQEMuLog::Status, "Loading Merchant Lists..."); std::string query = StringFormat( "SELECT " - "ml.merchantid, " + "DISTINCT ml.merchantid, " "ml.slot, " "ml.item, " "ml.faction_required, "