Fix for duplicate merchant items when same merchant types are in same spawngroup.

This commit is contained in:
JJ 2014-11-01 13:37:06 -04:00
parent 45ff2cddb7
commit acab4dd443

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@ -471,7 +471,7 @@ void Zone::GetMerchantDataForZoneLoad() {
LogFile->write(EQEMuLog::Status, "Loading Merchant Lists..."); LogFile->write(EQEMuLog::Status, "Loading Merchant Lists...");
std::string query = StringFormat( std::string query = StringFormat(
"SELECT " "SELECT "
"ml.merchantid, " "DISTINCT ml.merchantid, "
"ml.slot, " "ml.slot, "
"ml.item, " "ml.item, "
"ml.faction_required, " "ml.faction_required, "