Implement new always_aggro_foes field and functionality for mobs.

This commit is contained in:
Noudess
2020-03-05 10:44:01 -05:00
parent 7f6414d685
commit ac3b4ade10
12 changed files with 35 additions and 19 deletions
+1
View File
@@ -147,6 +147,7 @@ struct NPCType
int8 stuck_behavior;
uint16 use_model;
int8 flymode;
bool always_aggros_foes;
};
namespace player_lootitem {