mirror of
https://github.com/EQEmu/Server.git
synced 2025-12-12 01:11:29 +00:00
Patch notes - navmesh merge
This commit is contained in:
parent
8a911682bf
commit
ac25d49a62
@ -1,10 +1,25 @@
|
||||
EQEMu Changelog (Started on Sept 24, 2003 15:50)
|
||||
-------------------------------------------------------
|
||||
== 05/28/2018 ==
|
||||
Akkadius: Fixed an issue where size 0 NPC's hop in and out of the ground at idle
|
||||
Akkadius: NPC's now open doors within proximity given the door doesn't have locked requirements
|
||||
Akkadius: #reloadallrules will now display zones that have had their rules reloaded to GM's
|
||||
Akkadius: Zones should now respect "shutdowndelay" in the zones table at all times
|
||||
Akkadius: Fixed an issue where boats would snap to the bed of the water of body
|
||||
Akkadius: Added rule Aggro:NPCAggroMaxDistanceEnabled - defaults to true
|
||||
Akkadius: Changed map directory load structure
|
||||
- maps/base/*.map
|
||||
- maps/nav/*.nav
|
||||
- maps/water/*.wtr
|
||||
- maps/path/*.path
|
||||
|
||||
KLS: Implemented navigation mesh
|
||||
- All up to date maps and navs can be found https://github.com/Akkadius/EQEmuMaps
|
||||
|
||||
== 03/28/2018 ==
|
||||
Kayen: SE_CastOnFadeEffect, SE_CastOnFadeEffectNPC, SE_CastOnFadeEffectAlway triggered spell will now hit
|
||||
the correct targets.
|
||||
|
||||
|
||||
== 03/07/2018 ==
|
||||
Uleat: Added command '#ucs' to force a reconnect to UCS server.
|
||||
- Works in place of client auto-reconnect packet in zones where feature is unsupported
|
||||
|
||||
@ -8,7 +8,7 @@
|
||||
|
||||
IPathfinder *IPathfinder::Load(const std::string &zone) {
|
||||
struct stat statbuffer;
|
||||
std::string waypoint_path = fmt::format("maps/{0}.path", zone);
|
||||
std::string waypoint_path = fmt::format("maps/path/{0}.path", zone);
|
||||
std::string navmesh_path = fmt::format("maps/nav/{0}.nav", zone);
|
||||
if (stat(navmesh_path.c_str(), &statbuffer) == 0) {
|
||||
return new PathfinderNavmesh(navmesh_path);
|
||||
|
||||
Loading…
x
Reference in New Issue
Block a user