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[Dynamic Zones] Rename dynamic zone structs (#1327)
* Rename dz member id field The name of the struct is enough to make this implicit * Rename dz member enum and struct Rename ExpeditionMember to DynamicZoneMember Rename ExpeditionMemberStatus to DynamicZoneMemberStatus * Rename dz window packet structs This makes it more clear the window may be used by any dynamic zone system not just expeditions (live missions fill the window when player doesn't have an active expedition). * Rename dz window packet fields
This commit is contained in:
@@ -13,6 +13,21 @@
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class Database;
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class ServerPacket;
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struct DynamicZoneMember
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{
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uint32_t id = 0;
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std::string name;
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DynamicZoneMemberStatus status = DynamicZoneMemberStatus::Online;
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DynamicZoneMember() = default;
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DynamicZoneMember(uint32_t id, std::string name_)
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: id(id), name{std::move(name_)} {}
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DynamicZoneMember(uint32_t id, std::string name_, DynamicZoneMemberStatus status_)
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: id(id), name{std::move(name_)}, status(status_) {}
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bool IsValid() const { return id != 0 && !name.empty(); }
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};
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struct DynamicZoneLocation
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{
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uint32_t zone_id = 0;
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@@ -474,7 +474,7 @@ enum class DynamicZoneType
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Quest
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};
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enum class ExpeditionMemberStatus : uint8_t
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enum class DynamicZoneMemberStatus : uint8_t
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{
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Unknown = 0,
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Online,
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+11
-10
@@ -4861,30 +4861,31 @@ struct ExpeditionInviteResponse_Struct
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/*079*/ uint8 unknown079; // padding garbage?
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};
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struct ExpeditionInfo_Struct
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struct DynamicZoneInfo_Struct
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{
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/*000*/ uint32 client_id;
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/*004*/ uint32 unknown004; // added after titanium
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/*008*/ uint32 assigned; // padded bool, 0: not in expedition (clear data), 1: in expedition
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/*008*/ uint32 assigned; // padded bool, 0: clear info, 1: fill window info
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/*012*/ uint32 max_players;
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/*016*/ char expedition_name[128];
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/*016*/ char dz_name[128];
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/*144*/ char leader_name[64];
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//*208*/ uint32 dz_type; // only in newer clients, if not 1 (expedition type) window does not auto show when dz info assigned
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};
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struct ExpeditionMemberEntry_Struct
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struct DynamicZoneMemberEntry_Struct
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{
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/*000*/ char name[64]; // variable length, null terminated, max 0x40 (64)
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/*064*/ uint8 expedition_status; // 0: unknown, 1: Online, 2: Offline, 3: In Dynamic Zone, 4: Link Dead
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/*000*/ char name[64]; // variable length, null terminated, max 0x40 (64)
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/*064*/ uint8 online_status; // 0: unknown, 1: Online, 2: Offline, 3: In Dynamic Zone, 4: Link Dead
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};
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struct ExpeditionMemberList_Struct
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struct DynamicZoneMemberList_Struct
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{
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/*000*/ uint32 client_id;
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/*004*/ uint32 member_count;
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/*008*/ ExpeditionMemberEntry_Struct members[0]; // variable length
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/*008*/ DynamicZoneMemberEntry_Struct members[0]; // variable length
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};
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struct ExpeditionMemberListName_Struct
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struct DynamicZoneMemberListName_Struct
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{
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/*000*/ uint32 client_id;
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/*004*/ uint32 unknown004;
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@@ -4907,7 +4908,7 @@ struct ExpeditionLockoutTimers_Struct
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/*008*/ ExpeditionLockoutTimerEntry_Struct timers[0];
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};
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struct ExpeditionSetLeaderName_Struct
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struct DynamicZoneLeaderName_Struct
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{
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/*000*/ uint32 client_id;
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/*004*/ uint32 unknown004;
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+16
-16
@@ -2,7 +2,7 @@
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#include "repositories/expeditions_repository.h"
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ExpeditionBase::ExpeditionBase(uint32_t id, const std::string& uuid,
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const std::string& expedition_name, const ExpeditionMember& leader,
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const std::string& expedition_name, const DynamicZoneMember& leader,
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uint32_t min_players, uint32_t max_players
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) :
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m_id(id),
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@@ -23,20 +23,20 @@ void ExpeditionBase::LoadRepositoryResult(ExpeditionsRepository::ExpeditionWithL
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m_max_players = entry.max_players;
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m_add_replay_on_join = entry.add_replay_on_join;
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m_is_locked = entry.is_locked;
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m_leader.char_id = entry.leader_id;
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m_leader.id = entry.leader_id;
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m_leader.name = std::move(entry.leader_name);
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}
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void ExpeditionBase::AddMemberFromRepositoryResult(
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ExpeditionMembersRepository::MemberWithName&& entry)
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{
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auto status = ExpeditionMemberStatus::Unknown;
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auto status = DynamicZoneMemberStatus::Unknown;
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AddInternalMember({ entry.character_id, std::move(entry.character_name), status });
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}
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void ExpeditionBase::AddInternalMember(const ExpeditionMember& member)
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void ExpeditionBase::AddInternalMember(const DynamicZoneMember& member)
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{
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if (!HasMember(member.char_id))
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if (!HasMember(member.id))
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{
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m_members.emplace_back(member);
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}
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@@ -45,32 +45,32 @@ void ExpeditionBase::AddInternalMember(const ExpeditionMember& member)
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void ExpeditionBase::RemoveInternalMember(uint32_t character_id)
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{
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m_members.erase(std::remove_if(m_members.begin(), m_members.end(),
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[&](const ExpeditionMember& member) { return member.char_id == character_id; }
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[&](const DynamicZoneMember& member) { return member.id == character_id; }
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), m_members.end());
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}
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bool ExpeditionBase::HasMember(uint32_t character_id)
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{
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return std::any_of(m_members.begin(), m_members.end(), [&](const ExpeditionMember& member) {
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return member.char_id == character_id;
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return std::any_of(m_members.begin(), m_members.end(), [&](const DynamicZoneMember& member) {
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return member.id == character_id;
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});
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}
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bool ExpeditionBase::HasMember(const std::string& character_name)
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{
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return std::any_of(m_members.begin(), m_members.end(), [&](const ExpeditionMember& member) {
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return std::any_of(m_members.begin(), m_members.end(), [&](const DynamicZoneMember& member) {
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return (strcasecmp(member.name.c_str(), character_name.c_str()) == 0);
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});
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}
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ExpeditionMember ExpeditionBase::GetMemberData(uint32_t character_id)
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DynamicZoneMember ExpeditionBase::GetMemberData(uint32_t character_id)
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{
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auto it = std::find_if(m_members.begin(), m_members.end(), [&](const ExpeditionMember& member) {
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return member.char_id == character_id;
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auto it = std::find_if(m_members.begin(), m_members.end(), [&](const DynamicZoneMember& member) {
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return member.id == character_id;
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});
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ExpeditionMember member_data;
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DynamicZoneMember member_data;
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if (it != m_members.end())
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{
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member_data = *it;
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@@ -78,13 +78,13 @@ ExpeditionMember ExpeditionBase::GetMemberData(uint32_t character_id)
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return member_data;
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}
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ExpeditionMember ExpeditionBase::GetMemberData(const std::string& character_name)
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DynamicZoneMember ExpeditionBase::GetMemberData(const std::string& character_name)
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{
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auto it = std::find_if(m_members.begin(), m_members.end(), [&](const ExpeditionMember& member) {
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auto it = std::find_if(m_members.begin(), m_members.end(), [&](const DynamicZoneMember& member) {
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return (strcasecmp(member.name.c_str(), character_name.c_str()) == 0);
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});
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ExpeditionMember member_data;
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DynamicZoneMember member_data;
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if (it != m_members.end())
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{
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member_data = *it;
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@@ -1,28 +1,13 @@
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#ifndef COMMON_EXPEDITION_BASE_H
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#define COMMON_EXPEDITION_BASE_H
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#include "eq_constants.h"
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#include "dynamic_zone_base.h"
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#include "repositories/expeditions_repository.h"
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#include "repositories/expedition_members_repository.h"
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#include <cstdint>
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#include <string>
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#include <vector>
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struct ExpeditionMember
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{
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uint32_t char_id = 0;
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std::string name;
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ExpeditionMemberStatus status = ExpeditionMemberStatus::Online;
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ExpeditionMember() = default;
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ExpeditionMember(uint32_t id, const std::string& name_)
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: char_id(id), name(name_) {}
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ExpeditionMember(uint32_t id, const std::string& name_, ExpeditionMemberStatus status_)
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: char_id(id), name(name_), status(status_) {}
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bool IsValid() const { return char_id != 0 && !name.empty(); }
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};
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class ExpeditionBase
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{
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public:
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@@ -33,16 +18,16 @@ public:
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ExpeditionBase& operator=(ExpeditionBase&&) = default;
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uint32_t GetID() const { return m_id; }
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uint32_t GetLeaderID() const { return m_leader.char_id; }
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uint32_t GetLeaderID() const { return m_leader.id; }
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uint32_t GetMinPlayers() const { return m_min_players; }
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uint32_t GetMaxPlayers() const { return m_max_players; }
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uint32_t GetMemberCount() const { return static_cast<uint32_t>(m_members.size()); }
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const std::string& GetName() const { return m_expedition_name; }
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const std::string& GetLeaderName() const { return m_leader.name; }
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const std::string& GetUUID() const { return m_uuid; }
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const std::vector<ExpeditionMember>& GetMembers() const { return m_members; }
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const std::vector<DynamicZoneMember>& GetMembers() const { return m_members; }
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void AddInternalMember(const ExpeditionMember& member);
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void AddInternalMember(const DynamicZoneMember& member);
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void ClearInternalMembers() { m_members.clear(); }
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bool HasMember(const std::string& character_name);
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bool HasMember(uint32_t character_id);
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@@ -55,10 +40,10 @@ public:
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protected:
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ExpeditionBase() = default;
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ExpeditionBase(uint32_t id, const std::string& uuid, const std::string& expedition_name,
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const ExpeditionMember& leader, uint32_t min_players, uint32_t max_players);
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const DynamicZoneMember& leader, uint32_t min_players, uint32_t max_players);
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ExpeditionMember GetMemberData(uint32_t character_id);
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ExpeditionMember GetMemberData(const std::string& character_name);
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DynamicZoneMember GetMemberData(uint32_t character_id);
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DynamicZoneMember GetMemberData(const std::string& character_name);
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uint32_t m_id = 0;
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uint32_t m_min_players = 0;
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@@ -67,8 +52,8 @@ protected:
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bool m_add_replay_on_join = true;
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std::string m_uuid;
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std::string m_expedition_name;
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ExpeditionMember m_leader;
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std::vector<ExpeditionMember> m_members;
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DynamicZoneMember m_leader;
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std::vector<DynamicZoneMember> m_members;
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};
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#endif
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+10
-10
@@ -772,13 +772,13 @@ namespace RoF
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ENCODE(OP_DzExpeditionInfo)
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{
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ENCODE_LENGTH_EXACT(ExpeditionInfo_Struct);
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SETUP_DIRECT_ENCODE(ExpeditionInfo_Struct, structs::ExpeditionInfo_Struct);
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ENCODE_LENGTH_EXACT(DynamicZoneInfo_Struct);
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SETUP_DIRECT_ENCODE(DynamicZoneInfo_Struct, structs::DynamicZoneInfo_Struct);
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OUT(client_id);
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OUT(assigned);
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OUT(max_players);
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strn0cpy(eq->expedition_name, emu->expedition_name, sizeof(eq->expedition_name));
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strn0cpy(eq->dz_name, emu->dz_name, sizeof(eq->dz_name));
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strn0cpy(eq->leader_name, emu->leader_name, sizeof(eq->leader_name));
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FINISH_ENCODE();
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@@ -824,8 +824,8 @@ namespace RoF
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ENCODE(OP_DzSetLeaderName)
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{
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ENCODE_LENGTH_EXACT(ExpeditionSetLeaderName_Struct);
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SETUP_DIRECT_ENCODE(ExpeditionSetLeaderName_Struct, structs::ExpeditionSetLeaderName_Struct);
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ENCODE_LENGTH_EXACT(DynamicZoneLeaderName_Struct);
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SETUP_DIRECT_ENCODE(DynamicZoneLeaderName_Struct, structs::DynamicZoneLeaderName_Struct);
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OUT(client_id);
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strn0cpy(eq->leader_name, emu->leader_name, sizeof(eq->leader_name));
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@@ -835,7 +835,7 @@ namespace RoF
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ENCODE(OP_DzMemberList)
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{
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SETUP_VAR_ENCODE(ExpeditionMemberList_Struct);
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SETUP_VAR_ENCODE(DynamicZoneMemberList_Struct);
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SerializeBuffer buf;
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buf.WriteUInt32(emu->client_id);
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@@ -843,7 +843,7 @@ namespace RoF
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for (uint32 i = 0; i < emu->member_count; ++i)
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{
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buf.WriteString(emu->members[i].name);
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buf.WriteUInt8(emu->members[i].expedition_status);
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buf.WriteUInt8(emu->members[i].online_status);
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}
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__packet->size = buf.size();
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@@ -855,8 +855,8 @@ namespace RoF
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ENCODE(OP_DzMemberListName)
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{
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ENCODE_LENGTH_EXACT(ExpeditionMemberListName_Struct);
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SETUP_DIRECT_ENCODE(ExpeditionMemberListName_Struct, structs::ExpeditionMemberListName_Struct);
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ENCODE_LENGTH_EXACT(DynamicZoneMemberListName_Struct);
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SETUP_DIRECT_ENCODE(DynamicZoneMemberListName_Struct, structs::DynamicZoneMemberListName_Struct);
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OUT(client_id);
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OUT(add_name);
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@@ -867,7 +867,7 @@ namespace RoF
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ENCODE(OP_DzMemberListStatus)
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{
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auto emu = reinterpret_cast<ExpeditionMemberList_Struct*>((*p)->pBuffer);
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auto emu = reinterpret_cast<DynamicZoneMemberList_Struct*>((*p)->pBuffer);
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if (emu->member_count == 1)
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{
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ENCODE_FORWARD(OP_DzMemberList);
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+10
-10
@@ -821,13 +821,13 @@ namespace RoF2
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ENCODE(OP_DzExpeditionInfo)
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{
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ENCODE_LENGTH_EXACT(ExpeditionInfo_Struct);
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SETUP_DIRECT_ENCODE(ExpeditionInfo_Struct, structs::ExpeditionInfo_Struct);
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ENCODE_LENGTH_EXACT(DynamicZoneInfo_Struct);
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SETUP_DIRECT_ENCODE(DynamicZoneInfo_Struct, structs::DynamicZoneInfo_Struct);
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OUT(client_id);
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OUT(assigned);
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OUT(max_players);
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strn0cpy(eq->expedition_name, emu->expedition_name, sizeof(eq->expedition_name));
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strn0cpy(eq->dz_name, emu->dz_name, sizeof(eq->dz_name));
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strn0cpy(eq->leader_name, emu->leader_name, sizeof(eq->leader_name));
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FINISH_ENCODE();
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@@ -873,8 +873,8 @@ namespace RoF2
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ENCODE(OP_DzSetLeaderName)
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{
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ENCODE_LENGTH_EXACT(ExpeditionSetLeaderName_Struct);
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SETUP_DIRECT_ENCODE(ExpeditionSetLeaderName_Struct, structs::ExpeditionSetLeaderName_Struct);
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ENCODE_LENGTH_EXACT(DynamicZoneLeaderName_Struct);
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SETUP_DIRECT_ENCODE(DynamicZoneLeaderName_Struct, structs::DynamicZoneLeaderName_Struct);
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OUT(client_id);
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strn0cpy(eq->leader_name, emu->leader_name, sizeof(eq->leader_name));
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@@ -884,7 +884,7 @@ namespace RoF2
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ENCODE(OP_DzMemberList)
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{
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SETUP_VAR_ENCODE(ExpeditionMemberList_Struct);
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SETUP_VAR_ENCODE(DynamicZoneMemberList_Struct);
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SerializeBuffer buf;
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buf.WriteUInt32(emu->client_id);
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@@ -892,7 +892,7 @@ namespace RoF2
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for (uint32 i = 0; i < emu->member_count; ++i)
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{
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buf.WriteString(emu->members[i].name);
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buf.WriteUInt8(emu->members[i].expedition_status);
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buf.WriteUInt8(emu->members[i].online_status);
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}
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__packet->size = buf.size();
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@@ -904,8 +904,8 @@ namespace RoF2
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ENCODE(OP_DzMemberListName)
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{
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ENCODE_LENGTH_EXACT(ExpeditionMemberListName_Struct);
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SETUP_DIRECT_ENCODE(ExpeditionMemberListName_Struct, structs::ExpeditionMemberListName_Struct);
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ENCODE_LENGTH_EXACT(DynamicZoneMemberListName_Struct);
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SETUP_DIRECT_ENCODE(DynamicZoneMemberListName_Struct, structs::DynamicZoneMemberListName_Struct);
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OUT(client_id);
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OUT(add_name);
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@@ -916,7 +916,7 @@ namespace RoF2
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ENCODE(OP_DzMemberListStatus)
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{
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auto emu = reinterpret_cast<ExpeditionMemberList_Struct*>((*p)->pBuffer);
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auto emu = reinterpret_cast<DynamicZoneMemberList_Struct*>((*p)->pBuffer);
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if (emu->member_count == 1)
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{
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ENCODE_FORWARD(OP_DzMemberList);
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@@ -4908,31 +4908,31 @@ struct ExpeditionInviteResponse_Struct
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/*079*/ uint8 unknown079; // padding garbage?
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};
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struct ExpeditionInfo_Struct
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struct DynamicZoneInfo_Struct
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{
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/*000*/ uint32 client_id;
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/*004*/ uint32 unknown004;
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/*008*/ uint32 assigned; // padded bool, 0: not in expedition (clear data), 1: in expedition
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/*008*/ uint32 assigned; // padded bool, 0: clear info, 1: fill window info
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/*012*/ uint32 max_players;
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/*016*/ char expedition_name[128];
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/*016*/ char dz_name[128];
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/*144*/ char leader_name[64];
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//*208*/ uint32 unknown208; // live sends 01 00 00 00 here but client doesn't read it
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//*208*/ uint32 dz_type; // only in newer clients, if not 1 (expedition type) window does not auto show when dz info assigned
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};
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struct ExpeditionMemberEntry_Struct
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struct DynamicZoneMemberEntry_Struct
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{
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/*000*/ char name[1]; // variable length, null terminated, max 0x40 (64)
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/*000*/ uint8 expedition_status; // 0: unknown 1: Online, 2: Offline, 3: In Dynamic Zone, 4: Link Dead
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/*000*/ char name[1]; // variable length, null terminated, max 0x40 (64)
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/*000*/ uint8 online_status; // 0: unknown 1: Online, 2: Offline, 3: In Dynamic Zone, 4: Link Dead
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||||
};
|
||||
|
||||
struct ExpeditionMemberList_Struct
|
||||
struct DynamicZoneMemberList_Struct
|
||||
{
|
||||
/*000*/ uint32 client_id;
|
||||
/*004*/ uint32 member_count; // number of players in window
|
||||
/*008*/ ExpeditionMemberEntry_Struct members[0]; // variable length
|
||||
/*008*/ DynamicZoneMemberEntry_Struct members[0]; // variable length
|
||||
};
|
||||
|
||||
struct ExpeditionMemberListName_Struct
|
||||
struct DynamicZoneMemberListName_Struct
|
||||
{
|
||||
/*000*/ uint32 client_id;
|
||||
/*004*/ uint32 unknown004;
|
||||
@@ -4955,7 +4955,7 @@ struct ExpeditionLockoutTimers_Struct
|
||||
/*008*/ ExpeditionLockoutTimerEntry_Struct timers[0];
|
||||
};
|
||||
|
||||
struct ExpeditionSetLeaderName_Struct
|
||||
struct DynamicZoneLeaderName_Struct
|
||||
{
|
||||
/*000*/ uint32 client_id;
|
||||
/*004*/ uint32 unknown004;
|
||||
|
||||
@@ -4841,30 +4841,30 @@ struct ExpeditionInviteResponse_Struct
|
||||
/*079*/ uint8 unknown079; // padding garbage?
|
||||
};
|
||||
|
||||
struct ExpeditionInfo_Struct
|
||||
struct DynamicZoneInfo_Struct
|
||||
{
|
||||
/*000*/ uint32 client_id;
|
||||
/*004*/ uint32 unknown004;
|
||||
/*008*/ uint32 assigned; // padded bool
|
||||
/*012*/ uint32 max_players;
|
||||
/*016*/ char expedition_name[128];
|
||||
/*016*/ char dz_name[128];
|
||||
/*144*/ char leader_name[64];
|
||||
};
|
||||
|
||||
struct ExpeditionMemberEntry_Struct
|
||||
struct DynamicZoneMemberEntry_Struct
|
||||
{
|
||||
/*000*/ char name[1]; // variable length, null terminated, max 0x40 (64)
|
||||
/*000*/ uint8 expedition_status; // 0: unknown 1: Online, 2: Offline, 3: In Dynamic Zone, 4: Link Dead
|
||||
/*000*/ char name[1]; // variable length, null terminated, max 0x40 (64)
|
||||
/*000*/ uint8 online_status; // 0: unknown 1: Online, 2: Offline, 3: In Dynamic Zone, 4: Link Dead
|
||||
};
|
||||
|
||||
struct ExpeditionMemberList_Struct
|
||||
struct DynamicZoneMemberList_Struct
|
||||
{
|
||||
/*000*/ uint32 client_id;
|
||||
/*004*/ uint32 member_count; // number of players in window
|
||||
/*008*/ ExpeditionMemberEntry_Struct members[0]; // variable length
|
||||
/*008*/ DynamicZoneMemberEntry_Struct members[0]; // variable length
|
||||
};
|
||||
|
||||
struct ExpeditionMemberListName_Struct
|
||||
struct DynamicZoneMemberListName_Struct
|
||||
{
|
||||
/*000*/ uint32 client_id;
|
||||
/*004*/ uint32 unknown004;
|
||||
@@ -4887,7 +4887,7 @@ struct ExpeditionLockoutTimers_Struct
|
||||
/*008*/ ExpeditionLockoutTimerEntry_Struct timers[0];
|
||||
};
|
||||
|
||||
struct ExpeditionSetLeaderName_Struct
|
||||
struct DynamicZoneLeaderName_Struct
|
||||
{
|
||||
/*000*/ uint32 client_id;
|
||||
/*004*/ uint32 unknown004;
|
||||
|
||||
+10
-10
@@ -545,13 +545,13 @@ namespace SoD
|
||||
|
||||
ENCODE(OP_DzExpeditionInfo)
|
||||
{
|
||||
ENCODE_LENGTH_EXACT(ExpeditionInfo_Struct);
|
||||
SETUP_DIRECT_ENCODE(ExpeditionInfo_Struct, structs::ExpeditionInfo_Struct);
|
||||
ENCODE_LENGTH_EXACT(DynamicZoneInfo_Struct);
|
||||
SETUP_DIRECT_ENCODE(DynamicZoneInfo_Struct, structs::DynamicZoneInfo_Struct);
|
||||
|
||||
OUT(client_id);
|
||||
OUT(assigned);
|
||||
OUT(max_players);
|
||||
strn0cpy(eq->expedition_name, emu->expedition_name, sizeof(eq->expedition_name));
|
||||
strn0cpy(eq->dz_name, emu->dz_name, sizeof(eq->dz_name));
|
||||
strn0cpy(eq->leader_name, emu->leader_name, sizeof(eq->leader_name));
|
||||
|
||||
FINISH_ENCODE();
|
||||
@@ -597,8 +597,8 @@ namespace SoD
|
||||
|
||||
ENCODE(OP_DzSetLeaderName)
|
||||
{
|
||||
ENCODE_LENGTH_EXACT(ExpeditionSetLeaderName_Struct);
|
||||
SETUP_DIRECT_ENCODE(ExpeditionSetLeaderName_Struct, structs::ExpeditionSetLeaderName_Struct);
|
||||
ENCODE_LENGTH_EXACT(DynamicZoneLeaderName_Struct);
|
||||
SETUP_DIRECT_ENCODE(DynamicZoneLeaderName_Struct, structs::DynamicZoneLeaderName_Struct);
|
||||
|
||||
OUT(client_id);
|
||||
strn0cpy(eq->leader_name, emu->leader_name, sizeof(eq->leader_name));
|
||||
@@ -608,7 +608,7 @@ namespace SoD
|
||||
|
||||
ENCODE(OP_DzMemberList)
|
||||
{
|
||||
SETUP_VAR_ENCODE(ExpeditionMemberList_Struct);
|
||||
SETUP_VAR_ENCODE(DynamicZoneMemberList_Struct);
|
||||
|
||||
SerializeBuffer buf;
|
||||
buf.WriteUInt32(emu->client_id);
|
||||
@@ -616,7 +616,7 @@ namespace SoD
|
||||
for (uint32 i = 0; i < emu->member_count; ++i)
|
||||
{
|
||||
buf.WriteString(emu->members[i].name);
|
||||
buf.WriteUInt8(emu->members[i].expedition_status);
|
||||
buf.WriteUInt8(emu->members[i].online_status);
|
||||
}
|
||||
|
||||
__packet->size = buf.size();
|
||||
@@ -628,8 +628,8 @@ namespace SoD
|
||||
|
||||
ENCODE(OP_DzMemberListName)
|
||||
{
|
||||
ENCODE_LENGTH_EXACT(ExpeditionMemberListName_Struct);
|
||||
SETUP_DIRECT_ENCODE(ExpeditionMemberListName_Struct, structs::ExpeditionMemberListName_Struct);
|
||||
ENCODE_LENGTH_EXACT(DynamicZoneMemberListName_Struct);
|
||||
SETUP_DIRECT_ENCODE(DynamicZoneMemberListName_Struct, structs::DynamicZoneMemberListName_Struct);
|
||||
|
||||
OUT(client_id);
|
||||
OUT(add_name);
|
||||
@@ -640,7 +640,7 @@ namespace SoD
|
||||
|
||||
ENCODE(OP_DzMemberListStatus)
|
||||
{
|
||||
auto emu = reinterpret_cast<ExpeditionMemberList_Struct*>((*p)->pBuffer);
|
||||
auto emu = reinterpret_cast<DynamicZoneMemberList_Struct*>((*p)->pBuffer);
|
||||
if (emu->member_count == 1)
|
||||
{
|
||||
ENCODE_FORWARD(OP_DzMemberList);
|
||||
|
||||
@@ -4196,30 +4196,30 @@ struct ExpeditionInviteResponse_Struct
|
||||
/*079*/ uint8 unknown079; // padding garbage?
|
||||
};
|
||||
|
||||
struct ExpeditionInfo_Struct
|
||||
struct DynamicZoneInfo_Struct
|
||||
{
|
||||
/*000*/ uint32 client_id;
|
||||
/*004*/ uint32 unknown004;
|
||||
/*008*/ uint32 assigned; // padded bool
|
||||
/*012*/ uint32 max_players;
|
||||
/*016*/ char expedition_name[128];
|
||||
/*016*/ char dz_name[128];
|
||||
/*144*/ char leader_name[64];
|
||||
};
|
||||
|
||||
struct ExpeditionMemberEntry_Struct
|
||||
struct DynamicZoneMemberEntry_Struct
|
||||
{
|
||||
/*000*/ char name[1]; // variable length, null terminated, max 0x40 (64)
|
||||
/*000*/ uint8 expedition_status; // 0: unknown 1: Online, 2: Offline, 3: In Dynamic Zone, 4: Link Dead
|
||||
/*000*/ char name[1]; // variable length, null terminated, max 0x40 (64)
|
||||
/*000*/ uint8 online_status; // 0: unknown 1: Online, 2: Offline, 3: In Dynamic Zone, 4: Link Dead
|
||||
};
|
||||
|
||||
struct ExpeditionMemberList_Struct
|
||||
struct DynamicZoneMemberList_Struct
|
||||
{
|
||||
/*000*/ uint32 client_id;
|
||||
/*004*/ uint32 member_count; // number of players in window
|
||||
/*008*/ ExpeditionMemberEntry_Struct members[0]; // variable length
|
||||
/*008*/ DynamicZoneMemberEntry_Struct members[0]; // variable length
|
||||
};
|
||||
|
||||
struct ExpeditionMemberListName_Struct
|
||||
struct DynamicZoneMemberListName_Struct
|
||||
{
|
||||
/*000*/ uint32 client_id;
|
||||
/*004*/ uint32 unknown004;
|
||||
@@ -4242,7 +4242,7 @@ struct ExpeditionLockoutTimers_Struct
|
||||
/*008*/ ExpeditionLockoutTimerEntry_Struct timers[0];
|
||||
};
|
||||
|
||||
struct ExpeditionSetLeaderName_Struct
|
||||
struct DynamicZoneLeaderName_Struct
|
||||
{
|
||||
/*000*/ uint32 client_id;
|
||||
/*004*/ uint32 unknown004;
|
||||
|
||||
+10
-10
@@ -533,13 +533,13 @@ namespace SoF
|
||||
|
||||
ENCODE(OP_DzExpeditionInfo)
|
||||
{
|
||||
ENCODE_LENGTH_EXACT(ExpeditionInfo_Struct);
|
||||
SETUP_DIRECT_ENCODE(ExpeditionInfo_Struct, structs::ExpeditionInfo_Struct);
|
||||
ENCODE_LENGTH_EXACT(DynamicZoneInfo_Struct);
|
||||
SETUP_DIRECT_ENCODE(DynamicZoneInfo_Struct, structs::DynamicZoneInfo_Struct);
|
||||
|
||||
OUT(client_id);
|
||||
OUT(assigned);
|
||||
OUT(max_players);
|
||||
strn0cpy(eq->expedition_name, emu->expedition_name, sizeof(eq->expedition_name));
|
||||
strn0cpy(eq->dz_name, emu->dz_name, sizeof(eq->dz_name));
|
||||
strn0cpy(eq->leader_name, emu->leader_name, sizeof(eq->leader_name));
|
||||
|
||||
FINISH_ENCODE();
|
||||
@@ -585,8 +585,8 @@ namespace SoF
|
||||
|
||||
ENCODE(OP_DzSetLeaderName)
|
||||
{
|
||||
ENCODE_LENGTH_EXACT(ExpeditionSetLeaderName_Struct);
|
||||
SETUP_DIRECT_ENCODE(ExpeditionSetLeaderName_Struct, structs::ExpeditionSetLeaderName_Struct);
|
||||
ENCODE_LENGTH_EXACT(DynamicZoneLeaderName_Struct);
|
||||
SETUP_DIRECT_ENCODE(DynamicZoneLeaderName_Struct, structs::DynamicZoneLeaderName_Struct);
|
||||
|
||||
OUT(client_id);
|
||||
strn0cpy(eq->leader_name, emu->leader_name, sizeof(eq->leader_name));
|
||||
@@ -596,7 +596,7 @@ namespace SoF
|
||||
|
||||
ENCODE(OP_DzMemberList)
|
||||
{
|
||||
SETUP_VAR_ENCODE(ExpeditionMemberList_Struct);
|
||||
SETUP_VAR_ENCODE(DynamicZoneMemberList_Struct);
|
||||
|
||||
SerializeBuffer buf;
|
||||
buf.WriteUInt32(emu->client_id);
|
||||
@@ -604,7 +604,7 @@ namespace SoF
|
||||
for (uint32 i = 0; i < emu->member_count; ++i)
|
||||
{
|
||||
buf.WriteString(emu->members[i].name);
|
||||
buf.WriteUInt8(emu->members[i].expedition_status);
|
||||
buf.WriteUInt8(emu->members[i].online_status);
|
||||
}
|
||||
|
||||
__packet->size = buf.size();
|
||||
@@ -616,8 +616,8 @@ namespace SoF
|
||||
|
||||
ENCODE(OP_DzMemberListName)
|
||||
{
|
||||
ENCODE_LENGTH_EXACT(ExpeditionMemberListName_Struct);
|
||||
SETUP_DIRECT_ENCODE(ExpeditionMemberListName_Struct, structs::ExpeditionMemberListName_Struct);
|
||||
ENCODE_LENGTH_EXACT(DynamicZoneMemberListName_Struct);
|
||||
SETUP_DIRECT_ENCODE(DynamicZoneMemberListName_Struct, structs::DynamicZoneMemberListName_Struct);
|
||||
|
||||
OUT(client_id);
|
||||
OUT(add_name);
|
||||
@@ -628,7 +628,7 @@ namespace SoF
|
||||
|
||||
ENCODE(OP_DzMemberListStatus)
|
||||
{
|
||||
auto emu = reinterpret_cast<ExpeditionMemberList_Struct*>((*p)->pBuffer);
|
||||
auto emu = reinterpret_cast<DynamicZoneMemberList_Struct*>((*p)->pBuffer);
|
||||
if (emu->member_count == 1)
|
||||
{
|
||||
ENCODE_FORWARD(OP_DzMemberList);
|
||||
|
||||
@@ -4112,29 +4112,29 @@ struct ExpeditionInviteResponse_Struct
|
||||
/*075*/ uint8 unknown079; // padding/garbage?
|
||||
};
|
||||
|
||||
struct ExpeditionInfo_Struct
|
||||
struct DynamicZoneInfo_Struct
|
||||
{
|
||||
/*000*/ uint32 client_id;
|
||||
/*004*/ uint32 assigned; // padded bool
|
||||
/*008*/ uint32 max_players;
|
||||
/*012*/ char expedition_name[128];
|
||||
/*012*/ char dz_name[128];
|
||||
/*140*/ char leader_name[64];
|
||||
};
|
||||
|
||||
struct ExpeditionMemberEntry_Struct
|
||||
struct DynamicZoneMemberEntry_Struct
|
||||
{
|
||||
/*000*/ char name[1]; // variable length, null terminated, max 0x40 (64)
|
||||
/*000*/ uint8 expedition_status; // 0: unknown 1: Online, 2: Offline, 3: In Dynamic Zone, 4: Link Dead
|
||||
/*000*/ char name[1]; // variable length, null terminated, max 0x40 (64)
|
||||
/*000*/ uint8 online_status; // 0: unknown 1: Online, 2: Offline, 3: In Dynamic Zone, 4: Link Dead
|
||||
};
|
||||
|
||||
struct ExpeditionMemberList_Struct
|
||||
struct DynamicZoneMemberList_Struct
|
||||
{
|
||||
/*000*/ uint32 client_id;
|
||||
/*004*/ uint32 member_count;
|
||||
/*008*/ ExpeditionMemberEntry_Struct members[0]; // variable length
|
||||
/*008*/ DynamicZoneMemberEntry_Struct members[0]; // variable length
|
||||
};
|
||||
|
||||
struct ExpeditionMemberListName_Struct
|
||||
struct DynamicZoneMemberListName_Struct
|
||||
{
|
||||
/*000*/ uint32 client_id;
|
||||
/*004*/ uint32 add_name; // padded bool, 0: remove name, 1: add name with unknown status
|
||||
@@ -4156,7 +4156,7 @@ struct ExpeditionLockoutTimers_Struct
|
||||
/*008*/ ExpeditionLockoutTimerEntry_Struct timers[0];
|
||||
};
|
||||
|
||||
struct ExpeditionSetLeaderName_Struct
|
||||
struct DynamicZoneLeaderName_Struct
|
||||
{
|
||||
/*000*/ uint32 client_id;
|
||||
/*004*/ char leader_name[64];
|
||||
|
||||
+10
-10
@@ -476,13 +476,13 @@ namespace Titanium
|
||||
|
||||
ENCODE(OP_DzExpeditionInfo)
|
||||
{
|
||||
ENCODE_LENGTH_EXACT(ExpeditionInfo_Struct);
|
||||
SETUP_DIRECT_ENCODE(ExpeditionInfo_Struct, structs::ExpeditionInfo_Struct);
|
||||
ENCODE_LENGTH_EXACT(DynamicZoneInfo_Struct);
|
||||
SETUP_DIRECT_ENCODE(DynamicZoneInfo_Struct, structs::DynamicZoneInfo_Struct);
|
||||
|
||||
OUT(client_id);
|
||||
OUT(assigned);
|
||||
OUT(max_players);
|
||||
strn0cpy(eq->expedition_name, emu->expedition_name, sizeof(eq->expedition_name));
|
||||
strn0cpy(eq->dz_name, emu->dz_name, sizeof(eq->dz_name));
|
||||
strn0cpy(eq->leader_name, emu->leader_name, sizeof(eq->leader_name));
|
||||
|
||||
FINISH_ENCODE();
|
||||
@@ -528,8 +528,8 @@ namespace Titanium
|
||||
|
||||
ENCODE(OP_DzSetLeaderName)
|
||||
{
|
||||
ENCODE_LENGTH_EXACT(ExpeditionSetLeaderName_Struct);
|
||||
SETUP_DIRECT_ENCODE(ExpeditionSetLeaderName_Struct, structs::ExpeditionSetLeaderName_Struct);
|
||||
ENCODE_LENGTH_EXACT(DynamicZoneLeaderName_Struct);
|
||||
SETUP_DIRECT_ENCODE(DynamicZoneLeaderName_Struct, structs::DynamicZoneLeaderName_Struct);
|
||||
|
||||
OUT(client_id);
|
||||
strn0cpy(eq->leader_name, emu->leader_name, sizeof(eq->leader_name));
|
||||
@@ -539,7 +539,7 @@ namespace Titanium
|
||||
|
||||
ENCODE(OP_DzMemberList)
|
||||
{
|
||||
SETUP_VAR_ENCODE(ExpeditionMemberList_Struct);
|
||||
SETUP_VAR_ENCODE(DynamicZoneMemberList_Struct);
|
||||
|
||||
SerializeBuffer buf;
|
||||
buf.WriteUInt32(emu->client_id);
|
||||
@@ -547,7 +547,7 @@ namespace Titanium
|
||||
for (uint32 i = 0; i < emu->member_count; ++i)
|
||||
{
|
||||
buf.WriteString(emu->members[i].name);
|
||||
buf.WriteUInt8(emu->members[i].expedition_status);
|
||||
buf.WriteUInt8(emu->members[i].online_status);
|
||||
}
|
||||
|
||||
__packet->size = buf.size();
|
||||
@@ -559,8 +559,8 @@ namespace Titanium
|
||||
|
||||
ENCODE(OP_DzMemberListName)
|
||||
{
|
||||
ENCODE_LENGTH_EXACT(ExpeditionMemberListName_Struct);
|
||||
SETUP_DIRECT_ENCODE(ExpeditionMemberListName_Struct, structs::ExpeditionMemberListName_Struct);
|
||||
ENCODE_LENGTH_EXACT(DynamicZoneMemberListName_Struct);
|
||||
SETUP_DIRECT_ENCODE(DynamicZoneMemberListName_Struct, structs::DynamicZoneMemberListName_Struct);
|
||||
|
||||
OUT(client_id);
|
||||
OUT(add_name);
|
||||
@@ -571,7 +571,7 @@ namespace Titanium
|
||||
|
||||
ENCODE(OP_DzMemberListStatus)
|
||||
{
|
||||
auto emu = reinterpret_cast<ExpeditionMemberList_Struct*>((*p)->pBuffer);
|
||||
auto emu = reinterpret_cast<DynamicZoneMemberList_Struct*>((*p)->pBuffer);
|
||||
if (emu->member_count == 1)
|
||||
{
|
||||
ENCODE_FORWARD(OP_DzMemberList);
|
||||
|
||||
@@ -3323,29 +3323,29 @@ struct ExpeditionInviteResponse_Struct
|
||||
/*075*/ uint8 unknown079; // padding/garbage?
|
||||
};
|
||||
|
||||
struct ExpeditionInfo_Struct
|
||||
struct DynamicZoneInfo_Struct
|
||||
{
|
||||
/*000*/ uint32 client_id;
|
||||
/*004*/ uint32 assigned; // padded bool
|
||||
/*008*/ uint32 max_players;
|
||||
/*012*/ char expedition_name[128];
|
||||
/*012*/ char dz_name[128];
|
||||
/*140*/ char leader_name[64];
|
||||
};
|
||||
|
||||
struct ExpeditionMemberEntry_Struct
|
||||
struct DynamicZoneMemberEntry_Struct
|
||||
{
|
||||
/*000*/ char name[1]; // variable length, null terminated, max 0x40 (64)
|
||||
/*000*/ uint8 expedition_status; // 0: unknown 1: Online, 2: Offline, 3: In Dynamic Zone, 4: Link Dead
|
||||
/*000*/ char name[1]; // variable length, null terminated, max 0x40 (64)
|
||||
/*000*/ uint8 online_status; // 0: unknown 1: Online, 2: Offline, 3: In Dynamic Zone, 4: Link Dead
|
||||
};
|
||||
|
||||
struct ExpeditionMemberList_Struct
|
||||
struct DynamicZoneMemberList_Struct
|
||||
{
|
||||
/*000*/ uint32 client_id;
|
||||
/*004*/ uint32 member_count;
|
||||
/*008*/ ExpeditionMemberEntry_Struct members[0]; // variable length
|
||||
/*008*/ DynamicZoneMemberEntry_Struct members[0]; // variable length
|
||||
};
|
||||
|
||||
struct ExpeditionMemberListName_Struct
|
||||
struct DynamicZoneMemberListName_Struct
|
||||
{
|
||||
/*000*/ uint32 client_id;
|
||||
/*004*/ uint32 add_name; // padded bool, 0: remove name, 1: add name with unknown status
|
||||
@@ -3367,7 +3367,7 @@ struct ExpeditionLockoutTimers_Struct
|
||||
/*008*/ ExpeditionLockoutTimerEntry_Struct timers[0];
|
||||
};
|
||||
|
||||
struct ExpeditionSetLeaderName_Struct
|
||||
struct DynamicZoneLeaderName_Struct
|
||||
{
|
||||
/*000*/ uint32 client_id;
|
||||
/*004*/ char leader_name[64];
|
||||
|
||||
+10
-10
@@ -675,13 +675,13 @@ namespace UF
|
||||
|
||||
ENCODE(OP_DzExpeditionInfo)
|
||||
{
|
||||
ENCODE_LENGTH_EXACT(ExpeditionInfo_Struct);
|
||||
SETUP_DIRECT_ENCODE(ExpeditionInfo_Struct, structs::ExpeditionInfo_Struct);
|
||||
ENCODE_LENGTH_EXACT(DynamicZoneInfo_Struct);
|
||||
SETUP_DIRECT_ENCODE(DynamicZoneInfo_Struct, structs::DynamicZoneInfo_Struct);
|
||||
|
||||
OUT(client_id);
|
||||
OUT(assigned);
|
||||
OUT(max_players);
|
||||
strn0cpy(eq->expedition_name, emu->expedition_name, sizeof(eq->expedition_name));
|
||||
strn0cpy(eq->dz_name, emu->dz_name, sizeof(eq->dz_name));
|
||||
strn0cpy(eq->leader_name, emu->leader_name, sizeof(eq->leader_name));
|
||||
|
||||
FINISH_ENCODE();
|
||||
@@ -727,8 +727,8 @@ namespace UF
|
||||
|
||||
ENCODE(OP_DzSetLeaderName)
|
||||
{
|
||||
ENCODE_LENGTH_EXACT(ExpeditionSetLeaderName_Struct);
|
||||
SETUP_DIRECT_ENCODE(ExpeditionSetLeaderName_Struct, structs::ExpeditionSetLeaderName_Struct);
|
||||
ENCODE_LENGTH_EXACT(DynamicZoneLeaderName_Struct);
|
||||
SETUP_DIRECT_ENCODE(DynamicZoneLeaderName_Struct, structs::DynamicZoneLeaderName_Struct);
|
||||
|
||||
OUT(client_id);
|
||||
strn0cpy(eq->leader_name, emu->leader_name, sizeof(eq->leader_name));
|
||||
@@ -738,7 +738,7 @@ namespace UF
|
||||
|
||||
ENCODE(OP_DzMemberList)
|
||||
{
|
||||
SETUP_VAR_ENCODE(ExpeditionMemberList_Struct);
|
||||
SETUP_VAR_ENCODE(DynamicZoneMemberList_Struct);
|
||||
|
||||
SerializeBuffer buf;
|
||||
buf.WriteUInt32(emu->client_id);
|
||||
@@ -746,7 +746,7 @@ namespace UF
|
||||
for (uint32 i = 0; i < emu->member_count; ++i)
|
||||
{
|
||||
buf.WriteString(emu->members[i].name);
|
||||
buf.WriteUInt8(emu->members[i].expedition_status);
|
||||
buf.WriteUInt8(emu->members[i].online_status);
|
||||
}
|
||||
|
||||
__packet->size = buf.size();
|
||||
@@ -758,8 +758,8 @@ namespace UF
|
||||
|
||||
ENCODE(OP_DzMemberListName)
|
||||
{
|
||||
ENCODE_LENGTH_EXACT(ExpeditionMemberListName_Struct);
|
||||
SETUP_DIRECT_ENCODE(ExpeditionMemberListName_Struct, structs::ExpeditionMemberListName_Struct);
|
||||
ENCODE_LENGTH_EXACT(DynamicZoneMemberListName_Struct);
|
||||
SETUP_DIRECT_ENCODE(DynamicZoneMemberListName_Struct, structs::DynamicZoneMemberListName_Struct);
|
||||
|
||||
OUT(client_id);
|
||||
OUT(add_name);
|
||||
@@ -770,7 +770,7 @@ namespace UF
|
||||
|
||||
ENCODE(OP_DzMemberListStatus)
|
||||
{
|
||||
auto emu = reinterpret_cast<ExpeditionMemberList_Struct*>((*p)->pBuffer);
|
||||
auto emu = reinterpret_cast<DynamicZoneMemberList_Struct*>((*p)->pBuffer);
|
||||
if (emu->member_count == 1)
|
||||
{
|
||||
ENCODE_FORWARD(OP_DzMemberList);
|
||||
|
||||
@@ -4277,30 +4277,30 @@ struct ExpeditionInviteResponse_Struct
|
||||
/*079*/ uint8 unknown079; // padding garbage?
|
||||
};
|
||||
|
||||
struct ExpeditionInfo_Struct
|
||||
struct DynamicZoneInfo_Struct
|
||||
{
|
||||
/*000*/ uint32 client_id;
|
||||
/*004*/ uint32 unknown004;
|
||||
/*008*/ uint32 assigned; // padded bool
|
||||
/*012*/ uint32 max_players;
|
||||
/*016*/ char expedition_name[128];
|
||||
/*016*/ char dz_name[128];
|
||||
/*144*/ char leader_name[64];
|
||||
};
|
||||
|
||||
struct ExpeditionMemberEntry_Struct
|
||||
struct DynamicZoneMemberEntry_Struct
|
||||
{
|
||||
/*000*/ char name[1]; // variable length, null terminated, max 0x40 (64)
|
||||
/*000*/ uint8 expedition_status; // 0: unknown 1: Online, 2: Offline, 3: In Dynamic Zone, 4: Link Dead
|
||||
/*000*/ char name[1]; // variable length, null terminated, max 0x40 (64)
|
||||
/*000*/ uint8 online_status; // 0: unknown 1: Online, 2: Offline, 3: In Dynamic Zone, 4: Link Dead
|
||||
};
|
||||
|
||||
struct ExpeditionMemberList_Struct
|
||||
struct DynamicZoneMemberList_Struct
|
||||
{
|
||||
/*000*/ uint32 client_id;
|
||||
/*004*/ uint32 member_count; // number of players in window
|
||||
/*008*/ ExpeditionMemberEntry_Struct members[0]; // variable length
|
||||
/*008*/ DynamicZoneMemberEntry_Struct members[0]; // variable length
|
||||
};
|
||||
|
||||
struct ExpeditionMemberListName_Struct
|
||||
struct DynamicZoneMemberListName_Struct
|
||||
{
|
||||
/*000*/ uint32 client_id;
|
||||
/*004*/ uint32 unknown004;
|
||||
@@ -4323,7 +4323,7 @@ struct ExpeditionLockoutTimers_Struct
|
||||
/*008*/ ExpeditionLockoutTimerEntry_Struct timers[0];
|
||||
};
|
||||
|
||||
struct ExpeditionSetLeaderName_Struct
|
||||
struct DynamicZoneLeaderName_Struct
|
||||
{
|
||||
/*000*/ uint32 client_id;
|
||||
/*004*/ uint32 unknown004;
|
||||
|
||||
Reference in New Issue
Block a user