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horse.cpp & .h header cleanup and forward declare
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@@ -18,11 +18,15 @@ Copyright (C) 2001-2002 EQEMu Development Team (http://eqemu.org)
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#ifndef HORSES_H
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#define HORSES_H
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#include "../common/debug.h"
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#include "npc.h"
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#include <map>
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class Client;
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class Mob;
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struct NPCType;
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struct NewSpawn_Struct;
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class Horse : public NPC {
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public:
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Horse(Client *owner, uint16 spell_id, float x, float y, float z, float heading);
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