[Quest API] Add Archetype Methods to Perl/Lua (#4181)

* [Quest API] Add Archetype Methods to Perl/Lua

- Add `$mob->GetArchetypeName()`.
- Add `$mob->IsIntelligenceCasterClass()`.
- Add `$mob->IsPureMeleeClass()`.
- Add `$mob->IsWisdomCasterClass()`.

- Add `mob:GetArchetypeName()`.
- Add `mob:IsIntelligenceCasterClass()`.
- Add `mob:IsPureMeleeClass()`.
- Add `mob:IsWisdomCasterClass()`.

- Allows operators to use mob archetypes to perform different operations.
- Add a namespace for archetypes instead of constants.
- Utilize `IsIntelligenceCasterClass()`, `IsPureMeleeClass()`, and `IsWisdomCasterClass()` where necessary.
-

* Update mob.cpp
This commit is contained in:
Alex King
2024-03-23 15:37:35 -04:00
committed by GitHub
parent d2372de982
commit abdec39cdd
13 changed files with 465 additions and 384 deletions
+4 -1
View File
@@ -838,8 +838,11 @@ public:
virtual void MakePet(uint16 spell_id, const char* pettype, const char *petname = nullptr);
virtual void MakePoweredPet(uint16 spell_id, const char* pettype, int16 petpower, const char *petname = nullptr, float in_size = 0.0f);
bool IsWarriorClass() const;
char GetCasterClass() const;
bool IsIntelligenceCasterClass() const;
bool IsPureMeleeClass() const;
bool IsWisdomCasterClass() const;
uint8 GetArchetype() const;
const std::string& GetArchetypeName();
void SetZone(uint32 zone_id, uint32 instance_id);
void SendStatsWindow(Client* c, bool use_window);
void ShowStats(Client* client);