mirror of
https://github.com/EQEmu/Server.git
synced 2026-06-24 13:38:21 +00:00
- Implemented range rules for packets and other functions
RULE_INT ( Range, Say, 135 ) RULE_INT ( Range, Emote, 135 ) RULE_INT ( Range, BeginCast, 200) RULE_INT ( Range, Anims, 135) RULE_INT ( Range, SpellParticles, 135) RULE_INT ( Range, DamageMessages, 50) RULE_INT ( Range, SpellMessages, 75) RULE_INT ( Range, SongMessages, 75) RULE_INT ( Range, MobPositionUpdates, 600) RULE_INT ( Range, CriticalDamage, 80) - (Readability) Also cleaned up some formatting in messaging and packets so it is easier to understand what is going on with the code
This commit is contained in:
@@ -1,5 +1,21 @@
|
||||
EQEMu Changelog (Started on Sept 24, 2003 15:50)
|
||||
-------------------------------------------------------
|
||||
== 03/12/2017 ==
|
||||
Akkadius:
|
||||
- Implemented range rules for packets and other functions
|
||||
RULE_INT ( Range, Say, 135 )
|
||||
RULE_INT ( Range, Emote, 135 )
|
||||
RULE_INT ( Range, BeginCast, 200)
|
||||
RULE_INT ( Range, Anims, 135)
|
||||
RULE_INT ( Range, SpellParticles, 135)
|
||||
RULE_INT ( Range, DamageMessages, 50)
|
||||
RULE_INT ( Range, SpellMessages, 75)
|
||||
RULE_INT ( Range, SongMessages, 75)
|
||||
RULE_INT ( Range, MobPositionUpdates, 600)
|
||||
RULE_INT ( Range, CriticalDamage, 80)
|
||||
|
||||
- (Readability) Also cleaned up some formatting in messaging and packets so it is easier to understand what is going on with the code
|
||||
|
||||
== 03/09/2017 ==
|
||||
Uleat: Fixed a few glitches related to bot trading and other affected code
|
||||
- Added a temporary fail clause for partial stack transfers to prevent client item overwrites
|
||||
|
||||
Reference in New Issue
Block a user