Merge pull request #578 from noudess/master

Add fish names to fishing messages as per live for non junk items,
This commit is contained in:
Michael Cook (mackal) 2016-12-08 16:42:27 -05:00 committed by GitHub
commit ab0f883191
2 changed files with 8 additions and 1 deletions

View File

@ -306,7 +306,13 @@ void Client::GoFish()
const EQEmu::ItemData* food_item = database.GetItem(food_id);
Message_StringID(MT_Skills, FISHING_SUCCESS);
if (food_item->ItemType != EQEmu::item::ItemTypeFood) {
Message_StringID(MT_Skills, FISHING_SUCCESS);
}
else {
Message_StringID(MT_Skills, FISHING_SUCCESS_FISH_NAME, food_item->Name);
}
EQEmu::ItemInstance* inst = database.CreateItem(food_item, 1);
if(inst != nullptr) {
if(CheckLoreConflict(inst->GetItem()))

View File

@ -46,6 +46,7 @@
#define FISHING_FAILED 168 //You didn't catch anything.
#define FISHING_POLE_BROKE 169 //Your fishing pole broke!
#define FISHING_SUCCESS 170 //You caught, something...
#define FISHING_SUCCESS_FISH_NAME 421 //You caught %1!
#define FISHING_SPILL_BEER 171 //You spill your beer while bringing in your line.
#define FISHING_LOST_BAIT 172 //You lost your bait!
#define SPELL_FIZZLE 173 //Your spell fizzles!