Refactoring

This commit is contained in:
KimLS
2015-02-20 20:15:58 -08:00
parent 2d617f0ea7
commit a90e9cf4c6
28 changed files with 181 additions and 105 deletions
+2 -2
View File
@@ -495,7 +495,7 @@ void ZoneDatabase::LoadWorldContainer(uint32 parentid, ItemInst* container)
aug[4] = (uint32)atoi(row[7]);
aug[5] = (uint32)atoi(row[8]);
ItemInst* inst = database.CreateItem(item_id, charges);
ItemInst* inst = database.CreateItemOld(item_id, charges);
if (inst && inst->GetItem()->ItemClass == ItemClassCommon) {
for(int i = AUG_BEGIN; i < EmuConstants::ITEM_COMMON_SIZE; i++)
if (aug[i])
@@ -640,7 +640,7 @@ ItemInst* ZoneDatabase::LoadSingleTraderItem(uint32 CharID, int SerialNumber) {
if (item->NoDrop == 0)
return nullptr;
ItemInst* inst = database.CreateItem(item);
ItemInst* inst = database.CreateItemOld(item);
if(!inst) {
Log.Out(Logs::Detail, Logs::Trading, "Unable to create item instance\n");
fflush(stdout);