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Get/Put item implementation + tests
This commit is contained in:
parent
551c0ef368
commit
2d617f0ea7
@ -17,9 +17,52 @@
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*/
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#include "inventory.h"
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#include "data_verification.h"
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#include <map>
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struct EQEmu::Inventory::impl
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{
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std::map<int, ItemContainer> containers_;
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};
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EQEmu::Inventory::Inventory() {
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impl_ = new impl;
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}
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EQEmu::Inventory::~Inventory() {
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delete impl_;
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}
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std::shared_ptr<EQEmu::ItemInstance> EQEmu::Inventory::Get(int container_id, int slot_id) {
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auto iter = impl_->containers_.find(container_id);
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if(iter != impl_->containers_.end()) {
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return iter->second.Get(slot_id);
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}
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return std::shared_ptr<ItemInstance>(nullptr);
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}
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std::shared_ptr<EQEmu::ItemInstance> EQEmu::Inventory::Get(int container_id, int slot_id, int bag_idx) {
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auto iter = impl_->containers_.find(container_id);
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if(iter != impl_->containers_.end()) {
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auto item = iter->second.Get(slot_id);
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if(item) {
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return item->GetItem(bag_idx);
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}
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}
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return std::shared_ptr<ItemInstance>(nullptr);
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}
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bool EQEmu::Inventory::Put(int container_id, int slot_id, std::shared_ptr<ItemInstance> inst) {
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if(impl_->containers_.count(container_id) == 0) {
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auto &container = impl_->containers_[container_id];
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return container.Put(slot_id, inst);
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} else {
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ItemContainer container;
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bool v = container.Put(slot_id, inst);
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impl_->containers_[container_id] = container;
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return v;
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}
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}
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@ -21,8 +21,6 @@
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#include "item_container.h"
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#include <string>
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namespace EQEmu
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{
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enum InventoryType : int
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@ -44,8 +42,12 @@ namespace EQEmu
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Inventory();
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~Inventory();
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std::shared_ptr<ItemInstance> Get(int container_id, int slot_id);
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std::shared_ptr<ItemInstance> Get(int container_id, int slot_id, int bag_idx);
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bool Put(int container_id, int slot_id, std::shared_ptr<ItemInstance> inst);
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private:
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std::map<int, ItemContainer> containers_;
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struct impl;
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impl *impl_;
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};
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} // EQEmu
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@ -33,7 +33,7 @@ bool EQEmu::ItemContainer::Put(int slot_id, std::shared_ptr<ItemInstance> inst)
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auto iter = impl_->items.find(slot_id);
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if(iter == impl_->items.end()) {
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impl_->items[slot_id] = inst;
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//trigger put in slot_id
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//trigger insert in slot_id
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return true;
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}
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@ -18,53 +18,111 @@
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#include "item_instance.h"
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#include "data_verification.h"
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#include "item_container.h"
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struct EQEmu::ItemInstance::impl {
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const ItemData *base_item_;
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ItemData *modified_item_;
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int16 charges_;
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uint32 color_;
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bool attuned_;
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std::string custom_data_;
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uint32 ornament_idfile_;
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uint32 ornament_icon_;
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uint32 ornament_hero_model_;
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uint64 tracking_id_;
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ItemContainer contents_;
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};
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EQEmu::ItemInstance::ItemInstance() {
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base_item_ = nullptr;
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modified_item_ = nullptr;
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charges_ = -1;
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color_ = 0;
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attuned_ = false;
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ornament_idfile_ = 0;
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ornament_icon_ = 0;
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ornament_hero_model_ = 0;
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tracking_id_ = 0;
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impl_ = new impl;
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impl_->base_item_ = nullptr;
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impl_->modified_item_ = nullptr;
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impl_->charges_ = -1;
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impl_->color_ = 0;
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impl_->attuned_ = false;
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impl_->ornament_idfile_ = 0;
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impl_->ornament_icon_ = 0;
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impl_->ornament_hero_model_ = 0;
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impl_->tracking_id_ = 0;
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}
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EQEmu::ItemInstance::ItemInstance(const ItemData* idata) {
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base_item_ = idata;
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modified_item_ = nullptr;
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charges_ = -1;
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color_ = 0;
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attuned_ = false;
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ornament_idfile_ = 0;
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ornament_icon_ = 0;
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ornament_hero_model_ = 0;
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tracking_id_ = 0;
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impl_ = new impl;
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impl_->base_item_ = idata;
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impl_->modified_item_ = nullptr;
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impl_->charges_ = -1;
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impl_->color_ = 0;
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impl_->attuned_ = false;
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impl_->ornament_idfile_ = 0;
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impl_->ornament_icon_ = 0;
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impl_->ornament_hero_model_ = 0;
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impl_->tracking_id_ = 0;
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}
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EQEmu::ItemInstance::ItemInstance(const ItemData* idata, int16 charges) {
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base_item_ = idata;
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modified_item_ = nullptr;
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charges_ = charges;
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color_ = 0;
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attuned_ = false;
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ornament_idfile_ = 0;
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ornament_icon_ = 0;
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ornament_hero_model_ = 0;
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tracking_id_ = 0;
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impl_ = new impl;
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impl_->base_item_ = idata;
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impl_->modified_item_ = nullptr;
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impl_->charges_ = charges;
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impl_->color_ = 0;
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impl_->attuned_ = false;
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impl_->ornament_idfile_ = 0;
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impl_->ornament_icon_ = 0;
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impl_->ornament_hero_model_ = 0;
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impl_->tracking_id_ = 0;
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}
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EQEmu::ItemInstance::~ItemInstance() {
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delete impl_;
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}
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const ItemData *EQEmu::ItemInstance::GetItem() {
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return impl_->modified_item_ ? impl_->modified_item_ : impl_->base_item_;
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}
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std::shared_ptr<EQEmu::ItemInstance> EQEmu::ItemInstance::GetItem(int index) {
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if(EQEmu::ValueWithin(index, 0, 200)) {
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auto iter = contents_.find(index);
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if(iter != contents_.end()) {
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return iter->second;
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}
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if(EQEmu::ValueWithin(index, 0, 255)) {
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return impl_->contents_.Get(index);
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}
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return std::shared_ptr<EQEmu::ItemInstance>(nullptr);
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}
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bool EQEmu::ItemInstance::PutItem(int index, std::shared_ptr<ItemInstance> inst) {
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if(!inst || !inst->GetItem()) {
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return false;
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}
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if(!impl_->base_item_) {
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return false;
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}
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auto *item = impl_->base_item_;
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if(item->ItemClass == ItemClassContainer) { // Bag
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if(!EQEmu::ValueWithin(index, 0, (int)item->BagSlots)) {
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return false;
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}
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return impl_->contents_.Put(index, inst);
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}
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else if(item->ItemClass == ItemClassCommon) { // Augment
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if(!EQEmu::ValueWithin(index, 0, (int)EmuConstants::ITEM_COMMON_SIZE)) {
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return false;
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}
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if(!item->AugSlotVisible[index]) {
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return false;
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}
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auto *aug_item = inst->GetItem();
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int aug_type = aug_item->AugType;
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if(aug_type == -1 || (1 << (item->AugSlotType[index] - 1)) & aug_type) {
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return impl_->contents_.Put(index, inst);
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}
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return false;
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}
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return false;
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}
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@ -20,13 +20,10 @@
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#define COMMON_ITEM_INSTANCE_H
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#include "item_data.h"
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#include <string>
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#include <memory>
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#include <map>
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namespace EQEmu
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{
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class ItemContainer;
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class ItemInstance
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{
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public:
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@ -35,22 +32,12 @@ namespace EQEmu
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ItemInstance(const ItemData* idata, int16 charges);
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~ItemInstance();
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const ItemData *GetItem();
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std::shared_ptr<ItemInstance> GetItem(int index);
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void SetContainer(ItemContainer *parent) { parent_ = parent; }
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bool PutItem(int index, std::shared_ptr<ItemInstance> inst);
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private:
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const ItemData *base_item_;
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ItemData *modified_item_;
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int16 charges_;
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uint32 color_;
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bool attuned_;
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std::string custom_data_;
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uint32 ornament_idfile_;
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uint32 ornament_icon_;
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uint32 ornament_hero_model_;
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uint64 tracking_id_;
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std::map<int, std::shared_ptr<ItemInstance>> contents_;
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ItemContainer *parent_;
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struct impl;
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impl *impl_;
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};
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} // EQEmu
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@ -12,6 +12,7 @@ SET(tests_headers
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fixed_memory_test.h
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fixed_memory_variable_test.h
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hextoi_32_64_test.h
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inventory_test.h
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ipc_mutex_test.h
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memory_mapped_file_test.h
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string_util_test.h
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180
tests/inventory_test.h
Normal file
180
tests/inventory_test.h
Normal file
@ -0,0 +1,180 @@
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/* EQEMu: Everquest Server Emulator
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Copyright (C) 2001-2015 EQEMu Development Team (http://eqemulator.net)
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This program is free software; you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation; version 2 of the License.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY except by those people which sell it, which
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are required to give you total support for your newly bought product;
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without even the implied warranty of MERCHANTABILITY or FITNESS FOR
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A PARTICULAR PURPOSE. See the GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program; if not, write to the Free Software
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Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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*/
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#ifndef __EQEMU_TESTS_INVENTORY_H
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#define __EQEMU_TESTS_INVENTORY_H
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#include "cppunit/cpptest.h"
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#include "../common/inventory.h"
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#include <string.h>
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class InventoryTest : public Test::Suite {
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typedef void(InventoryTest::*TestFunction)(void);
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public:
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InventoryTest() {
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InitContainer();
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InitArmor();
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InitAugment();
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InitStackable();
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InitInventory();
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TEST_ADD(InventoryTest::InventoryVerifyInitialItemsTest);
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}
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~InventoryTest() {
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}
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void InitContainer() {
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memset(&container, 0, sizeof(container));
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strcpy(container.Name, "Backpack");
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strcpy(container.IDFile, "IT64");
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container.ID = 1000;
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container.BagSize = 3;
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container.BagSlots = 8;
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container.BagType = 5;
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container.BagWR = 50;
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container.ItemClass = 1;
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container.Classes = 65535U;
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container.Focus.Effect = -1;
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container.ItemType = 11;
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container.NoDrop = 1;
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container.NoRent = 1;
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container.Races = 131071U;
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container.Size = 3;
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container.SkillModType = -1;
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container.Click.Effect = -1;
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container.Weight = 30;
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container.StackSize = 1;
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container.Proc.Effect = -1;
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container.Worn.Effect = -1;
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container.Scroll.Effect = -1;
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}
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void InitArmor() {
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memset(&armor, 0, sizeof(armor));
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strcpy(armor.Name, "Cloth Shirt");
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strcpy(armor.IDFile, "IT64");
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armor.ID = 1001;
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armor.AC = 4;
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armor.AugSlotType[0] = 7;
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for(int i = 0; i < 6; ++i)
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armor.AugSlotVisible[i] = 1;
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armor.Size = 2;
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armor.Slots = 131072;
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armor.Classes = 65535U;
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armor.Focus.Effect = -1;
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armor.ItemType = 10;
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armor.NoDrop = 1;
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armor.NoRent = 1;
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armor.Races = 131071U;
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armor.SkillModType = -1;
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armor.Click.Effect = -1;
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armor.Weight = 8;
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armor.StackSize = 1;
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armor.Proc.Effect = -1;
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armor.Worn.Effect = -1;
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armor.Scroll.Effect = -1;
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}
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void InitAugment() {
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memset(&augment, 0, sizeof(augment));
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strcpy(augment.Name, "Cloth Augment");
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strcpy(augment.IDFile, "IT64");
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augment.ID = 1002;
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augment.AWis = 10;
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augment.AInt = 10;
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augment.AugType = 64;
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augment.Slots = 2072574;
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augment.Classes = 65535U;
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augment.Focus.Effect = -1;
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augment.ItemType = 54;
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augment.NoDrop = 1;
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augment.NoRent = 1;
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augment.Races = 131071U;
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augment.SkillModType = -1;
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augment.Click.Effect = -1;
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augment.Weight = 5;
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augment.StackSize = 1;
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augment.Size = 1;
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augment.Proc.Effect = -1;
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augment.Worn.Effect = -1;
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augment.Scroll.Effect = -1;
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}
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void InitStackable() {
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memset(&stackable, 0, sizeof(stackable));
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strcpy(stackable.Name, "Stackable Item");
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strcpy(stackable.IDFile, "IT64");
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stackable.ID = 1003;
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stackable.Classes = 65535U;
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stackable.Focus.Effect = -1;
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stackable.ItemType = 54;
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stackable.NoDrop = 1;
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stackable.NoRent = 1;
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stackable.Races = 131071U;
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stackable.SkillModType = -1;
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stackable.Click.Effect = -1;
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stackable.Weight = 5;
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stackable.StackSize = 100;
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stackable.Stackable = 1;
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stackable.Size = 1;
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stackable.Proc.Effect = -1;
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stackable.Worn.Effect = -1;
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stackable.Scroll.Effect = -1;
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}
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void InitInventory()
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{
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std::shared_ptr<EQEmu::ItemInstance> bag(new EQEmu::ItemInstance(&container));
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bag->PutItem(0, std::shared_ptr<EQEmu::ItemInstance>(new EQEmu::ItemInstance(&armor)));
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bag->PutItem(1, std::shared_ptr<EQEmu::ItemInstance>(new EQEmu::ItemInstance(&augment)));
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bag->PutItem(7, std::shared_ptr<EQEmu::ItemInstance>(new EQEmu::ItemInstance(&stackable, 45)));
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inv.Put(0, 23, bag); //23 first inv slot
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}
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void InventoryVerifyInitialItemsTest()
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{
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auto m_bag = inv.Get(0, 23);
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TEST_ASSERT(m_bag);
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TEST_ASSERT(m_bag->GetItem());
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TEST_ASSERT(m_bag->GetItem()->ID == 1000);
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auto m_armor = m_bag->GetItem(0);
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TEST_ASSERT(m_armor);
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TEST_ASSERT(m_armor->GetItem());
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TEST_ASSERT(m_armor->GetItem()->ID == 1001);
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auto m_augment = m_bag->GetItem(1);
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TEST_ASSERT(m_augment);
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TEST_ASSERT(m_augment->GetItem());
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TEST_ASSERT(m_augment->GetItem()->ID == 1002);
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auto m_stackable = m_bag->GetItem(7);
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TEST_ASSERT(m_stackable);
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TEST_ASSERT(m_stackable->GetItem());
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TEST_ASSERT(m_stackable->GetItem()->ID == 1003);
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}
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private:
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EQEmu::Inventory inv;
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ItemData container;
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ItemData armor;
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ItemData augment;
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ItemData stackable;
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};
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#endif
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@ -29,6 +29,7 @@
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#include "string_util_test.h"
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#include "data_verification_test.h"
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#include "skills_util_test.h"
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#include "inventory_test.h"
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int main() {
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try {
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@ -44,7 +45,8 @@ int main() {
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tests.add(new StringUtilTest());
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tests.add(new DataVerificationTest());
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tests.add(new SkillsUtilsTest());
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tests.run(*output, true);
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tests.add(new InventoryTest());
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tests.run(*output, false);
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} catch(...) {
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return -1;
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}
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