Prepped the client patch files for larger skill buffer size (not active)

This commit is contained in:
Uleat
2013-10-27 13:30:45 -04:00
parent e3805d5920
commit a891597f4c
8 changed files with 14 additions and 1 deletions
+1 -1
View File
@@ -112,7 +112,7 @@ static const uint32 MAX_NUMBER_GUILDS = 1500;
static const uint32 MAX_PP_LANGUAGE = 32; // was 25
static const uint32 MAX_PP_SPELLBOOK = 720; // was 480
static const uint32 MAX_PP_MEMSPELL = 16; // was 12
static const uint32 MAX_PP_SKILL = 100; // was 75
static const uint32 MAX_PP_SKILL = 100; // was 75 <- delete this remark once new buffer size active
static const uint32 MAX_PP_AA_ARRAY = 300;
static const uint32 MAX_PP_DISCIPLINES = 200; // was 100
static const uint32 MAX_GROUP_MEMBERS = 6;