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Remove unnecessary quest manager stuff.
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+10
-2
@@ -3708,12 +3708,20 @@ bool Perl__hasrecipelearned(uint32 recipe_id)
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bool Perl__IsRaining()
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{
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return quest_manager.IsRaining();
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if (!zone) {
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return false;
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}
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return zone->IsRaining();
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}
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bool Perl__IsSnowing()
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{
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return quest_manager.IsSnowing();
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if (!zone) {
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return false;
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}
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return zone->IsSnowing();
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}
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void perl_register_quest()
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@@ -3723,19 +3723,3 @@ void QuestManager::LearnRecipe(uint32 recipe_id) {
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initiator->LearnRecipe(recipe_id);
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}
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bool QuestManager::IsRaining() {
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if (!zone) {
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return false;
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}
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return zone->IsRaining();
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}
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bool QuestManager::IsSnowing() {
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if (!zone) {
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return false;
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}
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return zone->IsSnowing();
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}
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@@ -340,8 +340,6 @@ public:
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int GetRecipeMadeCount(uint32 recipe_id);
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std::string GetRecipeName(uint32 recipe_id);
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bool HasRecipeLearned(uint32 recipe_id);
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bool IsRaining();
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bool IsSnowing();
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Client *GetInitiator() const;
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NPC *GetNPC() const;
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