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Some potential fixes for clang, not complete
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+7
-5
@@ -17,7 +17,9 @@ class NPC;
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struct lua_registered_event;
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namespace luabind {
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class object;
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namespace adl {
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class object;
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}
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}
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class LuaParser : public QuestInterface {
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@@ -73,13 +75,13 @@ public:
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private:
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int _EventNPC(std::string package_name, QuestEventID evt, NPC* npc, Mob *init, std::string data, uint32 extra_data,
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std::vector<void*> *extra_pointers, luabind::object *l_func = nullptr);
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std::vector<void*> *extra_pointers, luabind::adl::object *l_func = nullptr);
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int _EventPlayer(std::string package_name, QuestEventID evt, Client *client, std::string data, uint32 extra_data,
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std::vector<void*> *extra_pointers, luabind::object *l_func = nullptr);
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std::vector<void*> *extra_pointers, luabind::adl::object *l_func = nullptr);
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int _EventItem(std::string package_name, QuestEventID evt, Client *client, ItemInst *item, Mob *mob, std::string data,
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uint32 extra_data, std::vector<void*> *extra_pointers, luabind::object *l_func = nullptr);
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uint32 extra_data, std::vector<void*> *extra_pointers, luabind::adl::object *l_func = nullptr);
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int _EventSpell(std::string package_name, QuestEventID evt, NPC* npc, Client *client, uint32 spell_id, uint32 extra_data,
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std::vector<void*> *extra_pointers, luabind::object *l_func = nullptr);
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std::vector<void*> *extra_pointers, luabind::adl::object *l_func = nullptr);
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int _EventEncounter(std::string package_name, QuestEventID evt, std::string encounter_name, uint32 extra_data,
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std::vector<void*> *extra_pointers);
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