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Some potential fixes for clang, not complete
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+2
-2
@@ -47,7 +47,7 @@ public:
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bool Attack(Lua_Mob other, int hand, bool from_riposte);
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bool Attack(Lua_Mob other, int hand, bool from_riposte, bool is_strikethrough);
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bool Attack(Lua_Mob other, int hand, bool from_riposte, bool is_strikethrough, bool is_from_spell);
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bool Attack(Lua_Mob other, int hand, bool from_riposte, bool is_strikethrough, bool is_from_spell, luabind::object opts);
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bool Attack(Lua_Mob other, int hand, bool from_riposte, bool is_strikethrough, bool is_from_spell, luabind::adl::object opts);
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void Damage(Lua_Mob from, int damage, int spell_id, int attack_skill);
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void Damage(Lua_Mob from, int damage, int spell_id, int attack_skill, bool avoidable);
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void Damage(Lua_Mob from, int damage, int spell_id, int attack_skill, bool avoidable, int buffslot);
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@@ -294,7 +294,7 @@ public:
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void SetTexture(int in);
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void SetRace(int in);
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void SetGender(int in);
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void SendIllusionPacket(luabind::object illusion);
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void SendIllusionPacket(luabind::adl::object illusion);
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void QuestReward(Lua_Client c);
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void QuestReward(Lua_Client c, uint32 silver);
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void QuestReward(Lua_Client c, uint32 silver, uint32 gold);
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