Merge branch 'master' into ConfigFileUpdate

This commit is contained in:
phredi
2016-05-24 20:47:52 -05:00
76 changed files with 1887 additions and 1720 deletions
+1 -1
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@@ -245,7 +245,7 @@ void WorldDatabase::GetCharSelectInfo(uint32 accountID, EQApplicationPacket **ou
/* Load Inventory */
// If we ensure that the material data is updated appropriately, we can do away with inventory loads
if (GetInventory(accountID, cse->Name, &inv)) {
const Item_Struct* item = nullptr;
const EQEmu::Item_Struct* item = nullptr;
const ItemInst* inst = nullptr;
int16 invslot = 0;