Merge pull request #388 from iequalshane/master

Enable multiple NPC equipment materials
This commit is contained in:
Alex
2015-03-28 23:34:43 -07:00
8 changed files with 78 additions and 10 deletions
+12 -1
View File
@@ -112,7 +112,12 @@ public:
int32 in_mana_regen,
uint8 in_qglobal,
uint8 in_maxlevel,
uint32 in_scalerate
uint32 in_scalerate,
uint8 in_armtexture,
uint8 in_bracertexture,
uint8 in_handtexture,
uint8 in_legtexture,
uint8 in_feettexture
);
virtual ~Mob();
@@ -971,6 +976,12 @@ protected:
uint16 entity_id_being_looted; //the id of the entity being looted, 0 if not looting.
uint8 texture;
uint8 helmtexture;
uint8 armtexture;
uint8 bracertexture;
uint8 handtexture;
uint8 legtexture;
uint8 feettexture;
bool multitexture;
int AC;
int32 ATK;