Modified #reloadworld. Example: #reloadworld 1 - repops globally and reloads quests globally. #reloadworld or #reloadworld 0 - reloads quests globally.

This commit is contained in:
Kinglykrab
2014-12-22 04:39:41 -05:00
parent 18fb86a560
commit a4febbb648
2 changed files with 11 additions and 11 deletions
+4 -1
View File
@@ -2232,7 +2232,10 @@ void Zone::LoadNPCEmotes(LinkedList<NPC_Emote_Struct*>* NPCEmoteList)
}
void Zone::ReloadWorld(uint32 Option){
if(Option == 1){
if (Option == 0) {
entity_list.ClearAreas();
parse->ReloadQuests();
} else if(Option == 1) {
zone->Repop(0);
entity_list.ClearAreas();
parse->ReloadQuests();