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[Pets] Add Pet Constants and Methods (#4987)
* [Pets] Add Pet Constants and Methods * Remove GetID * GetPetTypeName() * Cleanup
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+13
-14
@@ -98,7 +98,6 @@ class Mob : public Entity {
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public:
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enum CLIENT_CONN_STATUS { CLIENT_CONNECTING, CLIENT_CONNECTED, CLIENT_LINKDEAD,
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CLIENT_KICKED, DISCONNECTED, CLIENT_ERROR, CLIENT_CONNECTINGALL };
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enum eStandingPetOrder { SPO_Follow, SPO_Sit, SPO_Guard, SPO_FeignDeath };
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struct MobSpecialAbility {
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MobSpecialAbility() {
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@@ -601,7 +600,7 @@ public:
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inline const char* GetName() const { return name; }
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inline const char* GetOrigName() const { return orig_name; }
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inline const char* GetLastName() const { return lastname; }
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inline const eStandingPetOrder GetPreviousPetOrder() const { return m_previous_pet_order; }
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inline const uint8 GetPreviousPetOrder() const { return m_previous_pet_order; }
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const char *GetCleanName();
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virtual void SetName(const char *new_name = nullptr) { new_name ? strn0cpy(name, new_name, 64) :
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strn0cpy(name, GetName(), 64); return; };
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@@ -1083,14 +1082,14 @@ public:
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Mob* GetUltimateOwner();
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void SetPetID(uint16 NewPetID);
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inline uint16 GetPetID() const { return petid; }
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inline PetType GetPetType() const { return type_of_pet; }
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void SetPetType(PetType p) { type_of_pet = p; }
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inline uint8 GetPetType() const { return type_of_pet; }
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void SetPetType(uint8 pet_type) { type_of_pet = pet_type; }
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inline int16 GetPetPower() const { return (petpower < 0) ? 0 : petpower; }
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void SetPetPower(int16 p) { if (p < 0) petpower = 0; else petpower = p; }
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bool IsFamiliar() const { return type_of_pet == petFamiliar; }
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bool IsAnimation() const { return type_of_pet == petAnimation; }
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bool IsCharmed() const { return type_of_pet == petCharmed; }
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bool IsTargetLockPet() const { return type_of_pet == petTargetLock; }
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bool IsFamiliar() const { return type_of_pet == PetType::Familiar; }
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bool IsAnimation() const { return type_of_pet == PetType::Animation; }
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bool IsCharmed() const { return type_of_pet == PetType::Charmed; }
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bool IsTargetLockPet() const { return type_of_pet == PetType::TargetLock; }
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inline uint32 GetPetTargetLockID() { return pet_targetlock_id; };
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inline void SetPetTargetLockID(uint32 value) { pet_targetlock_id = value; };
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void SetOwnerID(uint16 new_owner_id);
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@@ -1212,8 +1211,8 @@ public:
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inline const float GetAssistRange() const { return (spellbonuses.AssistRange == -1) ? pAssistRange : spellbonuses.AssistRange; }
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void SetPetOrder(eStandingPetOrder i);
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inline const eStandingPetOrder GetPetOrder() const { return pStandingPetOrder; }
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void SetPetOrder(uint8 pet_order);
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inline const uint8 GetPetOrder() const { return m_pet_order; }
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inline void SetHeld(bool nState) { held = nState; }
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inline const bool IsHeld() const { return held; }
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inline void SetGHeld(bool nState) { gheld = nState; }
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@@ -1300,7 +1299,7 @@ public:
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bool IsPetAggroExempt(Mob *pet_owner);
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void InstillDoubt(Mob *who);
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bool Charmed() const { return type_of_pet == petCharmed; }
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bool Charmed() const { return type_of_pet == PetType::Charmed; }
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static uint32 GetLevelHP(uint8 tlevel);
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uint32 GetZoneID() const; //for perl
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uint16 GetInstanceVersion() const; //for perl
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@@ -1596,7 +1595,7 @@ protected:
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StatBonuses aabonuses;
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uint16 petid;
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uint16 ownerid;
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PetType type_of_pet;
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uint8 type_of_pet;
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int16 petpower;
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uint32 follow_id;
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uint32 follow_dist;
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@@ -1825,8 +1824,8 @@ protected:
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Timer viral_timer;
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// MobAI stuff
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eStandingPetOrder pStandingPetOrder;
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eStandingPetOrder m_previous_pet_order;
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uint8 m_pet_order;
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uint8 m_previous_pet_order;
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uint32 minLastFightingDelayMoving;
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uint32 maxLastFightingDelayMoving;
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float pAggroRange = 0;
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