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[Pets] Add Pet Constants and Methods (#4987)
* [Pets] Add Pet Constants and Methods * Remove GetID * GetPetTypeName() * Cleanup
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@@ -3,6 +3,7 @@
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#include "../common/types.h"
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#include "../common/spdat.h"
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#include "../common/emu_constants.h"
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#include <cereal/cereal.hpp>
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@@ -45,55 +46,6 @@ namespace Archetype {
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//Maximum distance from a zone point if zone was specified
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#define ZONEPOINT_ZONE_RANGE 40000.0f
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// Defines based on the RoF2 Client
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#define PET_HEALTHREPORT 0 // 0x00 - /pet health or Pet Window
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#define PET_LEADER 1 // 0x01 - /pet leader or Pet Window
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#define PET_ATTACK 2 // 0x02 - /pet attack or Pet Window
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#define PET_QATTACK 3 // 0x03 - /pet qattack or Pet Window
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#define PET_FOLLOWME 4 // 0x04 - /pet follow or Pet Window
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#define PET_GUARDHERE 5 // 0x05 - /pet guard or Pet Window
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#define PET_SIT 6 // 0x06 - /pet sit or Pet Window
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#define PET_SITDOWN 7 // 0x07 - /pet sit on
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#define PET_STANDUP 8 // 0x08 - /pet sit off
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#define PET_STOP 9 // 0x09 - /pet stop or Pet Window - Not implemented
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#define PET_STOP_ON 10 // 0x0a - /pet stop on - Not implemented
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#define PET_STOP_OFF 11 // 0x0b - /pet stop off - Not implemented
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#define PET_TAUNT 12 // 0x0c - /pet taunt or Pet Window
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#define PET_TAUNT_ON 13 // 0x0d - /pet taunt on
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#define PET_TAUNT_OFF 14 // 0x0e - /pet taunt off
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#define PET_HOLD 15 // 0x0f - /pet hold or Pet Window, won't add to hate list unless attacking
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#define PET_HOLD_ON 16 // 0x10 - /pet hold on
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#define PET_HOLD_OFF 17 // 0x11 - /pet hold off
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#define PET_GHOLD 18 // 0x12 - /pet ghold, will never add to hate list unless told to
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#define PET_GHOLD_ON 19 // 0x13 - /pet ghold on
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#define PET_GHOLD_OFF 20 // 0x14 - /pet ghold off
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#define PET_SPELLHOLD 21 // 0x15 - /pet no cast or /pet spellhold or Pet Window
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#define PET_SPELLHOLD_ON 22 // 0x16 - /pet spellhold on
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#define PET_SPELLHOLD_OFF 23 // 0x17 - /pet spellhold off
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#define PET_FOCUS 24 // 0x18 - /pet focus or Pet Window
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#define PET_FOCUS_ON 25 // 0x19 - /pet focus on
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#define PET_FOCUS_OFF 26 // 0x1a - /pet focus off
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#define PET_FEIGN 27 // 0x1b - /pet feign
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#define PET_BACKOFF 28 // 0x1c - /pet back off
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#define PET_GETLOST 29 // 0x1d - /pet get lost
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#define PET_GUARDME 30 // 0x1e - Same as /pet follow, but different message in older clients - define not from client /pet target in modern clients but doesn't send packet
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#define PET_REGROUP 31 // 0x1f - /pet regroup, acts like classic hold. Stops attack and moves back to guard/you but doesn't clear hate list
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#define PET_REGROUP_ON 32 // 0x20 - /pet regroup on, turns on regroup
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#define PET_REGROUP_OFF 33 // 0x21 - /pet regroup off, turns off regroup
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#define PET_MAXCOMMANDS PET_REGROUP_OFF + 1
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// can change the state of these buttons with a packet
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#define PET_BUTTON_SIT 0
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#define PET_BUTTON_STOP 1
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#define PET_BUTTON_REGROUP 2
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#define PET_BUTTON_FOLLOW 3
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#define PET_BUTTON_GUARD 4
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#define PET_BUTTON_TAUNT 5
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#define PET_BUTTON_HOLD 6
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#define PET_BUTTON_GHOLD 7
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#define PET_BUTTON_FOCUS 8
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#define PET_BUTTON_SPELLHOLD 9
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#define AURA_HARDCAP 2
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#define WEAPON_STANCE_TYPE_MAX 2
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@@ -617,7 +569,7 @@ struct StatBonuses {
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uint8 TradeSkillMastery; // Allow number of tradeskills to exceed 200 skill.
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int16 NoBreakAESneak; // Percent value
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int16 FeignedCastOnChance; // Percent Value
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bool PetCommands[PET_MAXCOMMANDS]; // SPA 267
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bool PetCommands[PetCommand::Max]; // SPA 267
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int FeignedMinionChance; // SPA 281 base1 = chance, just like normal FD
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int GrantForage; // affects max skill of forage as well as granting non-forage classes forage
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int aura_slots;
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@@ -781,16 +733,6 @@ enum {
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GridRandomPath
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};
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typedef enum {
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petFamiliar, //only listens to /pet get lost
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petAnimation, //does not listen to any commands
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petOther,
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petCharmed,
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petNPCFollow,
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petTargetLock, //remain active as long something is on the hatelist. Don't listen to any commands
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petNone = 0xFF // not a pet
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} PetType;
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typedef enum {
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SingleTarget, // causes effect to spell_target
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AETarget, // causes effect in aerange of target + target
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