[Cleanup] Remove unused player update variables in client.cpp/client.h (#3033)

# Notes
- These are unused.
This commit is contained in:
Alex King
2023-03-05 12:18:56 -05:00
committed by GitHub
parent fc835bfb0e
commit a4d6509e6d
2 changed files with 0 additions and 4 deletions
-2
View File
@@ -1735,8 +1735,6 @@ private:
inline uint32 GetRestTimer() const { return AggroCount ? m_pp.RestTimer : rest_timer.GetRemainingTime() / 1000; }
void UpdateRestTimer(uint32 new_timer);
uint32 pLastUpdate;
uint32 pLastUpdateWZ;
uint8 playeraction;
EQStreamInterface* eqs;