Imported memory_buffer files from inv2 branch

This commit is contained in:
Uleat 2016-05-27 20:39:11 -04:00
parent 0ecc702612
commit a37a811014
6 changed files with 415 additions and 79 deletions

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@ -41,6 +41,7 @@ SET(common_sources
item_struct.cpp
light_source.cpp
md5.cpp
memory_buffer.cpp
memory_mapped_file.cpp
misc.cpp
misc_functions.cpp
@ -165,6 +166,7 @@ SET(common_headers
loottable.h
mail_oplist.h
md5.h
memory_buffer.h
memory_mapped_file.h
misc.h
misc_functions.h

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@ -32,13 +32,11 @@ class EvolveInfo; // Stores information about an evolving item family
#include "../common/item_struct.h"
#include "../common/timer.h"
#include "../common/bodytypes.h"
#include "../common/deity.h" // aren't we already in '/common'?
#include "string_util.h"
#include "../common/deity.h"
#include "../common/memory_buffer.h"
#include <list>
#include <map>
//#include <sstream>
namespace ItemField

277
common/memory_buffer.cpp Normal file
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@ -0,0 +1,277 @@
/* EQEMu: Everquest Server Emulator
Copyright (C) 2001-2016 EQEMu Development Team (http://eqemulator.net)
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; version 2 of the License.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY except by those people which sell it, which
are required to give you total support for your newly bought product;
without even the implied warranty of MERCHANTABILITY or FITNESS FOR
A PARTICULAR PURPOSE. See the GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
#include "memory_buffer.h"
EQEmu::MemoryBuffer::MemoryBuffer()
{
buffer_ = nullptr;
size_ = 0;
capacity_ = 0;
read_pos_ = 0;
write_pos_ = 0;
}
EQEmu::MemoryBuffer::MemoryBuffer(size_t sz)
{
buffer_ = nullptr;
size_ = 0;
capacity_ = 0;
read_pos_ = 0;
write_pos_ = 0;
Resize(sz);
}
EQEmu::MemoryBuffer::MemoryBuffer(const MemoryBuffer &other)
{
if(other.capacity_) {
buffer_ = new uchar[other.capacity_];
memcpy(buffer_, other.buffer_, other.capacity_);
} else {
buffer_ = nullptr;
}
size_ = other.size_;
capacity_ = other.capacity_;
write_pos_ = other.write_pos_;
read_pos_ = other.read_pos_;
}
EQEmu::MemoryBuffer::MemoryBuffer(MemoryBuffer &&other)
{
uchar *tbuf = other.buffer_;
size_t tsz = other.size_;
size_t tcapacity = other.capacity_;
size_t twrite_pos = other.write_pos_;
size_t tread_pos = other.read_pos_;
other.buffer_ = nullptr;
other.size_ = 0;
other.capacity_ = 0;
other.read_pos_ = 0;
other.write_pos_ = 0;
buffer_ = tbuf;
size_ = tsz;
capacity_ = tcapacity;
write_pos_ = twrite_pos;
read_pos_ = tread_pos;
}
EQEmu::MemoryBuffer& EQEmu::MemoryBuffer::operator=(const MemoryBuffer &other)
{
if(this == &other) {
return *this;
}
if(buffer_) {
delete[] buffer_;
}
if(other.capacity_) {
buffer_ = new uchar[other.capacity_];
memcpy(buffer_, other.buffer_, other.capacity_);
}
else {
buffer_ = nullptr;
}
size_ = other.size_;
capacity_ = other.capacity_;
write_pos_ = other.write_pos_;
read_pos_ = other.read_pos_;
return *this;
}
EQEmu::MemoryBuffer& EQEmu::MemoryBuffer::operator=(MemoryBuffer &&other)
{
uchar *tbuf = other.buffer_;
size_t tsz = other.size_;
size_t tcapacity = other.capacity_;
size_t twrite_pos = other.write_pos_;
size_t tread_pos = other.read_pos_;
other.buffer_ = nullptr;
other.size_ = 0;
other.capacity_ = 0;
other.read_pos_ = 0;
other.write_pos_ = 0;
buffer_ = tbuf;
size_ = tsz;
capacity_ = tcapacity;
write_pos_ = twrite_pos;
read_pos_ = tread_pos;
return *this;
}
EQEmu::MemoryBuffer& EQEmu::MemoryBuffer::operator+=(const MemoryBuffer &rhs)
{
if(!rhs.buffer_) {
return *this;
}
if(buffer_) {
size_t old_size = size_;
Resize(size_ + rhs.size_);
memcpy(&buffer_[old_size], rhs.buffer_, rhs.size_);
} else {
buffer_ = new uchar[rhs.capacity_];
memcpy(buffer_, rhs.buffer_, rhs.capacity_);
size_ = rhs.size_;
capacity_ = rhs.capacity_;
}
return *this;
}
EQEmu::MemoryBuffer::~MemoryBuffer()
{
Clear();
}
uchar& EQEmu::MemoryBuffer::operator[](size_t pos)
{
return buffer_[pos];
}
const uchar& EQEmu::MemoryBuffer::operator[](size_t pos) const
{
return buffer_[pos];
}
bool EQEmu::MemoryBuffer::Empty()
{
return size_ == 0;
}
bool EQEmu::MemoryBuffer::Empty() const
{
return size_ == 0;
}
size_t EQEmu::MemoryBuffer::Size()
{
return size_;
}
size_t EQEmu::MemoryBuffer::Size() const
{
return size_;
}
size_t EQEmu::MemoryBuffer::Capacity()
{
return capacity_;
}
size_t EQEmu::MemoryBuffer::Capacity() const
{
return capacity_;
}
void EQEmu::MemoryBuffer::Resize(size_t sz)
{
if(!buffer_) {
size_t new_size = sz + 64;
buffer_ = new uchar[new_size];
capacity_ = new_size;
size_ = sz;
memset(buffer_, 0, capacity_);
return;
}
if(sz > capacity_) {
size_t new_size = sz + 32;
uchar *temp = new uchar[new_size];
memcpy(temp, buffer_, capacity_);
delete[] buffer_;
buffer_ = temp;
capacity_ = new_size;
size_ = sz;
}
else {
size_ = sz;
}
}
void EQEmu::MemoryBuffer::Clear()
{
if(buffer_) {
delete[] buffer_;
buffer_ = nullptr;
}
size_ = 0;
capacity_ = 0;
write_pos_ = 0;
read_pos_ = 0;
}
void EQEmu::MemoryBuffer::Zero()
{
if(buffer_) {
memset(buffer_, 0, capacity_);
}
}
void EQEmu::MemoryBuffer::Write(const char *val, size_t len)
{
size_t size_needed = write_pos_ + len;
Resize(size_needed);
memcpy(&buffer_[write_pos_], val, len);
write_pos_ += len;
}
void EQEmu::MemoryBuffer::Read(uchar *buf, size_t len)
{
memcpy(buf, &buffer_[read_pos_], len);
read_pos_ += len;
}
void EQEmu::MemoryBuffer::Read(char *str)
{
size_t len = strlen((const char*)&buffer_[read_pos_]);
memcpy(str, &buffer_[read_pos_], len);
read_pos_ += len;
}
void EQEmu::OutBuffer::overwrite(OutBuffer::pos_type position, const char *_Str, std::streamsize _Count)
{
auto last_pos = tellp();
seekp(position);
write(_Str, _Count);
seekp(last_pos);
}
uchar* EQEmu::OutBuffer::detach()
{
size_t buffer_size = tellp();
if (buffer_size == 0)
return nullptr;
auto out_buffer = new uchar[buffer_size];
memcpy(out_buffer, str().c_str(), buffer_size);
flush();
return out_buffer;
}

134
common/memory_buffer.h Normal file
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@ -0,0 +1,134 @@
/* EQEMu: Everquest Server Emulator
Copyright (C) 2001-2016 EQEMu Development Team (http://eqemulator.net)
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; version 2 of the License.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY except by those people which sell it, which
are required to give you total support for your newly bought product;
without even the implied warranty of MERCHANTABILITY or FITNESS FOR
A PARTICULAR PURPOSE. See the GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
#ifndef COMMON_MEMORY_BUFFER
#define COMMON_MEMORY_BUFFER
#include "types.h"
#include <type_traits>
#include <string.h>
#include <string>
#include <sstream>
namespace EQEmu
{
class MemoryBuffer {
public:
MemoryBuffer();
MemoryBuffer(size_t sz);
MemoryBuffer(const MemoryBuffer &other);
MemoryBuffer(MemoryBuffer &&other);
MemoryBuffer& operator=(const MemoryBuffer &other);
MemoryBuffer& operator=(MemoryBuffer &&other);
MemoryBuffer& operator+=(const MemoryBuffer &rhs);
friend MemoryBuffer operator+(MemoryBuffer lhs, const MemoryBuffer& rhs) { return lhs += rhs; }
~MemoryBuffer();
uchar& operator[](size_t pos);
const uchar& operator[](size_t pos) const;
template<typename T>
operator T*() {
return reinterpret_cast<T*>(buffer_);
}
template<typename T>
operator T*() const {
return reinterpret_cast<T*>(buffer_);
}
operator bool() { return buffer_ != nullptr; }
operator bool() const { return buffer_ != nullptr; }
bool Empty();
bool Empty() const;
size_t Size();
size_t Size() const;
size_t Capacity();
size_t Capacity() const;
void Resize(size_t sz);
void Clear();
void Zero();
template<typename T>
void Write(T val) {
static_assert(std::is_pod<T>::value, "MemoryBuffer::Write<T>(T val) only works on pod and string types.");
Write((const char*)&val, sizeof(T));
}
template<typename T>
T Read() {
static_assert(std::is_pod<T>::value, "MemoryBuffer::Read<T>() only works on pod and string types.");
T temp;
Read((uchar*)&temp, sizeof(T));
return temp;
}
void Write(const std::string &val) {
Write(val.c_str(), val.length());
Write((uint8)0);
}
void Write(const char *val) {
size_t len = strlen(val);
Write(val, len);
Write((uint8)0);
}
std::string ReadString() {
std::string ret;
size_t len = strlen((const char*)&buffer_[read_pos_]);
ret.resize(len);
memcpy(&ret[0], &buffer_[read_pos_], len);
read_pos_ += len + 1;
return ret;
}
void Write(const char *val, size_t len);
void Read(uchar *buf, size_t len);
void Read(char *str);
inline size_t GetWritePosition() { return write_pos_; }
inline void SetWritePosition(size_t wp) { write_pos_ = wp; }
inline void WriteSkipBytes(size_t skip) { write_pos_ += skip; }
inline size_t GetReadPosition() { return read_pos_; }
inline void SetReadPosition(size_t rp) { read_pos_ = rp; }
inline void ReadSkipBytes(size_t skip) { read_pos_ += skip; }
private:
uchar *buffer_;
size_t size_;
size_t capacity_;
size_t write_pos_;
size_t read_pos_;
};
class OutBuffer : public std::stringstream {
public:
inline size_t size() { return tellp(); }
void overwrite(OutBuffer::pos_type position, const char *_Str, std::streamsize _Count);
uchar* detach();
};
} /*EQEmu*/
#endif /*COMMON_MEMORY_BUFFER*/

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@ -415,46 +415,3 @@ void find_replace(std::string& string_subject, const std::string& search_string,
index = string_subject.find_first_of(search_string);
}
}
/* EQEMu: Everquest Server Emulator
Copyright (C) 2001-2016 EQEMu Development Team (http://eqemulator.net)
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; version 2 of the License.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY except by those people which sell it, which
are required to give you total support for your newly bought product;
without even the implied warranty of MERCHANTABILITY or FITNESS FOR
A PARTICULAR PURPOSE. See the GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
void EQEmu::OutBuffer::overwrite(OutBuffer::pos_type position, const char *_Str, std::streamsize _Count)
{
auto last_pos = tellp();
seekp(position);
write(_Str, _Count);
seekp(last_pos);
}
uchar* EQEmu::OutBuffer::detach()
{
size_t buffer_size = tellp();
if (buffer_size == 0)
return nullptr;
auto out_buffer = new uchar[buffer_size];
memcpy(out_buffer, str().c_str(), buffer_size);
flush();
return out_buffer;
}

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@ -53,36 +53,4 @@ void MakeLowerString(const char *source, char *target);
void RemoveApostrophes(std::string &s);
void find_replace(std::string& string_subject, const std::string& search_string, const std::string& replace_string);
/* EQEMu: Everquest Server Emulator
Copyright (C) 2001-2016 EQEMu Development Team (http://eqemulator.net)
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; version 2 of the License.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY except by those people which sell it, which
are required to give you total support for your newly bought product;
without even the implied warranty of MERCHANTABILITY or FITNESS FOR
A PARTICULAR PURPOSE. See the GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
namespace EQEmu
{
class OutBuffer : public std::stringstream {
public:
inline size_t size() { return tellp(); }
void overwrite(OutBuffer::pos_type position, const char *_Str, std::streamsize _Count);
uchar* detach();
};
}
#endif