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[Spells] Major update to Bard song pulsing, Bard item clicks while singing, and spell casting restriction logic. (#1954)
* test * complete * Update effects.cpp * Update spells.cpp * Update effects.cpp * [Spells] Support for bards using Disciplines while casting or /melody. Support for spell field 'cast not standing' not allow casting from divine aura * [Spells] Support for bards using Disciplines while casting or /melody. DA bypass logic for spells with field 'cast_not_standing' * updates * stun and mez bypass * Update spdat.cpp * Update spdat.cpp * Update spells.cpp * clean * requirement messages * update * pct * save work * Reform code 1_22_22 * updated * update id to pointer * Update spells.cpp * rework 2 * update 1_23_22 * Update spells.cpp * updates * msg string works * fix disc timers not be set * more optimization * update 1_23_22 PM moved stop casting out charm and harmony moved in * update 1_25_22 rework of functions * updates 1_26_22 * remove old checks * gm override added for some * update bard AA casting checks * updates * addbuff exception for bard * debugs * charm working * update * moved skill check here * cast from item while singing * lets not attack mounts * instant cast items click * aug clicks working * aug tests Bug? Cast time not display on aug clicks for bards * aug recast from items semi ok * added item timer function * unified setting item recast timer * clean up time * update * bard AA cast updates * debugs removed * debugs removed * clean up * clean up * better placement of bindsight and numhits fix * move and rename function * Update spells.cpp * add logs * delete old DoCastingChecks * Removed old bard pulse functions * remove AEBardPulse and GroupPulse * removed Raid::GroupBardPulse * Pulse Restriction: Divine Aura * Pulse Restrictions : Fear behavior * Update spells.cpp * Update spells.cpp * [Spells] Major update to Bard song pulsing, Bard item clicks while singing, and spell casting restriction logic. bots... * [Spells] Major update to Bard song pulsing, Bard item clicks while singing, and spell casting restriction logic. added recommended isvalidspell check * [Spells] Major update to Bard song pulsing, Bard item clicks while singing, and spell casting restriction logic. merged * [Spells] Major update to Bard song pulsing, Bard item clicks while singing, and spell casting restriction logic. removed defines since we have them as constants
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@@ -1491,7 +1491,10 @@ public:
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void LeaveRaidXTargets(Raid *r);
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bool GroupFollow(Client* inviter);
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inline bool GetRunMode() const { return runmode; }
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void SendItemRecastTimer(uint32 recast_type, uint32 recast_delay = 0);
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void SendItemRecastTimer(int32 recast_type, uint32 recast_delay = 0);
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void SetItemRecastTimer(int32 spell_id, uint32 inventory_slot);
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bool HasItemRecastTimer(int32 spell_id, uint32 inventory_slot);
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inline bool AggroMeterAvailable() const { return ((m_ClientVersionBit & EQ::versions::maskRoF2AndLater)) && RuleB(Character, EnableAggroMeter); } // RoF untested
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inline void SetAggroMeterLock(int in) { m_aggrometer.set_lock_id(in); }
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