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bestz will no longer scale off of model size, also it adjusts up less extremely in general. Fixed super duper attack speed on command spawned npcs
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@@ -936,6 +936,8 @@ NPC* NPC::SpawnNPC(const char* spawncommand, float in_x, float in_y, float in_z,
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npc_type->WIS = 150;
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npc_type->CHA = 150;
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npc_type->attack_delay = 30;
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npc_type->prim_melee_type = 28;
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npc_type->sec_melee_type = 28;
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