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[Bug Fix] Fix possible issue where variables have the same name. (#2156)
* [Bug Fix] Fix possible issue where variables have the same name. * Naming.
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@ -56,8 +56,8 @@ extern SharedTaskManager shared_task_manager;
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void CatchSignal(int sig_num);
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ZoneServer::ZoneServer(std::shared_ptr<EQ::Net::ServertalkServerConnection> connection, EQ::Net::ConsoleServer *console)
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: tcpc(connection), zone_boot_timer(5000) {
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ZoneServer::ZoneServer(std::shared_ptr<EQ::Net::ServertalkServerConnection> in_connection, EQ::Net::ConsoleServer *in_console)
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: tcpc(in_connection), zone_boot_timer(5000) {
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/* Set Process tracking variable defaults */
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memset(zone_name, 0, sizeof(zone_name));
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@ -84,7 +84,7 @@ ZoneServer::ZoneServer(std::shared_ptr<EQ::Net::ServertalkServerConnection> conn
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}
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});
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console = console;
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console = in_console;
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}
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ZoneServer::~ZoneServer() {
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@ -32,7 +32,7 @@ class ServerPacket;
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class ZoneServer : public WorldTCPConnection {
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public:
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ZoneServer(std::shared_ptr<EQ::Net::ServertalkServerConnection> connection, EQ::Net::ConsoleServer *console);
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ZoneServer(std::shared_ptr<EQ::Net::ServertalkServerConnection> in_connection, EQ::Net::ConsoleServer *in_console);
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~ZoneServer();
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virtual inline bool IsZoneServer() { return true; }
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