Fix compiler warnings

This commit is contained in:
Akkadius
2020-08-15 19:03:25 -05:00
parent f6e544a2e6
commit 9d0f7781b4
5 changed files with 40 additions and 7 deletions
+1 -1
View File
@@ -448,7 +448,7 @@ void Mob::WakeTheDead(uint16 spell_id, Mob *target, uint32 duration)
sitem = CorpseToUse->GetWornItem(x);
if(sitem){
const EQ::ItemData * itm = database.GetItem(sitem);
npca->AddLootDrop(itm, &npca->itemlist, LootDropEntries_Struct{ .equip_item = 1 }, true);
npca->AddLootDrop(itm, &npca->itemlist, NPC::NewLootDropEntry(), true);
}
}