Merge remote-tracking branch 'upstream/master' into Warning_Cleanup

Conflicts:
	zone/Map.cpp
This commit is contained in:
Arthur Dene Ice
2014-05-05 13:27:50 -07:00
70 changed files with 2788 additions and 2391 deletions
+4
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@@ -30,6 +30,10 @@
#ifdef FREEBSD //Timothy Whitman - January 7, 2003
#define MSG_NOSIGNAL 0
#endif
#ifdef DARWIN
#define MSG_NOSIGNAL SO_NOSIGPIPE // Corysia Taware - Sept. 27, 2013
// See http://lists.apple.com/archives/macnetworkprog/2002/Dec/msg00091.html
#endif // DARWIN
#ifdef _WINDOWS
InitWinsock winsock;
+4
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@@ -97,8 +97,12 @@ void BaseTCPServer::ListenNewConnections() {
from.sin_family = AF_INET;
fromlen = sizeof(from);
LockMutex lock(&MSock);
#ifndef DARWIN // Corysia - On OSX, 0 is a valid fd.
if (!sock)
return;
#else
if (sock == -1) return;
#endif
// Check for pending connects
#ifdef _WINDOWS
+8 -21
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@@ -35,29 +35,20 @@ static const char* FileNames[EQEMuLog::MaxLogID] = { "logs/eqemu", "logs/eqemu",
static const char* LogNames[EQEMuLog::MaxLogID] = { "Status", "Normal", "Error", "Debug", "Quest", "Command", "Crash" };
EQEMuLog::EQEMuLog() {
// MOpen = new Mutex;
// MLog = new Mutex*[MaxLogID];
// fp = new FILE*[MaxLogID];
// pLogStatus = new uint8[MaxLogID];
for (int i=0; i<MaxLogID; i++) {
fp[i] = 0;
// MLog[i] = new Mutex;
#if EQDEBUG >= 2
pLogStatus[i] = 1 | 2;
#else
pLogStatus[i] = 0;
#endif
logCallbackFmt[i] = nullptr;
logCallbackBuf[i] = nullptr;
logCallbackPva[i] = nullptr;
}
// TODO: Make this read from an ini or something, everyone has different opinions on what it should be
#if EQDEBUG < 2
pLogStatus[Status] = 2;
pLogStatus[Error] = 2;
pLogStatus[Quest] = 2;
pLogStatus[Commands] = 1;
#endif
pLogStatus[Status] = LOG_LEVEL_STATUS;
pLogStatus[Normal] = LOG_LEVEL_NORMAL;
pLogStatus[Error] = LOG_LEVEL_ERROR;
pLogStatus[Debug] = LOG_LEVEL_DEBUG;
pLogStatus[Quest] = LOG_LEVEL_QUEST;
pLogStatus[Commands] = LOG_LEVEL_COMMANDS;
pLogStatus[Crash] = LOG_LEVEL_CRASH;
logFileValid = true;
}
@@ -68,10 +59,6 @@ EQEMuLog::~EQEMuLog() {
if (fp[i])
fclose(fp[i]);
}
// safe_delete_array(fp);
// safe_delete_array(MLog);
// safe_delete_array(pLogStatus);
// safe_delete(MOpen);
}
bool EQEMuLog::open(LogIDs id) {
+12
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@@ -55,9 +55,21 @@ namespace EQEmu {
std::string final_name = name;
final_name += ".lock";
#ifdef __DARWIN
#if __DARWIN_C_LEVEL < 200809L
imp_->fd_ = open(final_name.c_str(),
O_RDWR | O_CREAT,
S_IRUSR | S_IWUSR);
#else
imp_->fd_ = open(final_name.c_str(),
O_RDWR | O_CREAT | O_CLOEXEC,
S_IRUSR | S_IWUSR);
#endif
#else
imp_->fd_ = open(final_name.c_str(),
O_RDWR | O_CREAT | O_CLOEXEC,
S_IRUSR | S_IWUSR);
#endif
if(imp_->fd_ == -1) {
EQ_EXCEPT("IPC Mutex", "Could not create mutex.");
+4
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@@ -135,6 +135,7 @@ RULE_CATEGORY_END()
RULE_CATEGORY( Pets )
RULE_REAL( Pets, AttackCommandRange, 150 )
RULE_BOOL( Pets, UnTargetableSwarmPet, false )
RULE_BOOL( Pets, SwarmPetNotTargetableWithHotKey, false ) //On SOF+ clients this a semi-hack to make swarm pets not F8 targetable.
RULE_CATEGORY_END()
RULE_CATEGORY( GM )
@@ -307,6 +308,8 @@ RULE_INT ( Spells, SuccorFailChance, 2) //Determines chance for a succor spell n
RULE_INT ( Spells, FRProjectileItem_Titanium, 1113) // Item id for Titanium clients for Fire 'spell projectile'.
RULE_INT ( Spells, FRProjectileItem_SOF, 80684) // Item id for SOF clients for Fire 'spell projectile'.
RULE_INT ( Spells, FRProjectileItem_NPC, 80684) // Item id for NPC Fire 'spell projectile'.
RULE_BOOL ( Spells, UseLiveSpellProjectileGFX, false) // Use spell projectile graphics set in the spells_new table (player_1). Server must be using UF+ spell file.
RULE_BOOL ( Spells, FocusCombatProcs, false) //Allow all combat procs to receive focus effects.
RULE_CATEGORY_END()
RULE_CATEGORY( Combat )
@@ -462,6 +465,7 @@ RULE_BOOL ( Chat, ServerWideAuction, true)
RULE_BOOL ( Chat, EnableVoiceMacros, true)
RULE_BOOL ( Chat, EnableMailKeyIPVerification, true)
RULE_BOOL ( Chat, EnableAntiSpam, true)
RULE_BOOL ( Chat, SuppressCommandErrors, false) // Do not suppress by default
RULE_INT ( Chat, MinStatusToBypassAntiSpam, 100)
RULE_INT ( Chat, MinimumMessagesPerInterval, 4)
RULE_INT ( Chat, MaximumMessagesPerInterval, 12)
+3 -5
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@@ -677,11 +677,9 @@ bool IsCombatSkill(uint16 spell_id)
{
if (!IsValidSpell(spell_id))
return false;
//Check if Discipline OR melee proc (from non-castable spell)
if ((spells[spell_id].mana == 0 &&
(spells[spell_id].EndurCost || spells[spell_id].EndurUpkeep)) ||
((spells[spell_id].cast_time == 0) && (spells[spell_id].recast_time == 0) && (spells[spell_id].recovery_time == 0)))
//Check if Discipline
if ((spells[spell_id].mana == 0 && (spells[spell_id].EndurCost || spells[spell_id].EndurUpkeep)))
return true;
return false;