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[Bug Fix] Bots will now load AAs properly when spawned. (#3544)
* [Bug Fix] Bots will now load AAs properly when spawned. * formatting * formatting * formatting * formatting * formatting (for real this time) * formatting (for real this time) * Formatting
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@@ -130,7 +130,7 @@ public:
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// Class Constructors
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Bot(NPCType *npcTypeData, Client* botOwner);
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Bot(uint32 botID, uint32 botOwnerCharacterID, uint32 botSpellsID, double totalPlayTime, uint32 lastZoneId, NPCType *npcTypeData);
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Bot(uint32 botID, uint32 botOwnerCharacterID, uint32 botSpellsID, double totalPlayTime, uint32 lastZoneId, NPCType *npcTypeData, int32 expansion_bitmask);
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//abstract virtual override function implementations requird by base abstract class
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bool Death(Mob* killerMob, int64 damage, uint16 spell_id, EQ::skills::SkillType attack_skill) override;
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