[Bug Fix] Bots will now load AAs properly when spawned. (#3544)

* [Bug Fix] Bots will now load AAs properly when spawned.

* formatting

* formatting

* formatting

* formatting

* formatting (for real this time)

* formatting (for real this time)

* Formatting
This commit is contained in:
Aeadoin
2023-08-13 15:57:27 -04:00
committed by GitHub
parent 919a92bda3
commit 9a07142a9b
3 changed files with 13 additions and 5 deletions
+1 -1
View File
@@ -130,7 +130,7 @@ public:
// Class Constructors
Bot(NPCType *npcTypeData, Client* botOwner);
Bot(uint32 botID, uint32 botOwnerCharacterID, uint32 botSpellsID, double totalPlayTime, uint32 lastZoneId, NPCType *npcTypeData);
Bot(uint32 botID, uint32 botOwnerCharacterID, uint32 botSpellsID, double totalPlayTime, uint32 lastZoneId, NPCType *npcTypeData, int32 expansion_bitmask);
//abstract virtual override function implementations requird by base abstract class
bool Death(Mob* killerMob, int64 damage, uint16 spell_id, EQ::skills::SkillType attack_skill) override;