Fix repop crash

This commit is contained in:
neckkola
2022-02-27 15:25:15 -04:00
parent d67fa473a2
commit 9836c80a9d
4 changed files with 6 additions and 4 deletions
+3 -2
View File
@@ -24,9 +24,10 @@ void command_repop(Client *c, const Seperator *sep)
if (!sep->IsNumber(timearg)) {
c->Message(Chat::White, "Zone depopped - repopping now.");
zone->spawn2_timer.Disable();
zone->Repop();
zone->spawn2_timer.Enable();
/* Force a spawn2 timer trigger so we don't delay actually spawning the NPC's */
zone->spawn2_timer.Trigger();
return;