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Change default settings and removal of unacked packets for now
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@ -35,6 +35,7 @@ typedef enum {
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BT_Greater_Akheva = 14,
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BT_Khati_Sha = 15,
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BT_Seru = 16, //not confirmed....
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BT_Draz_Nurakk = 18,
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BT_Zek = 19,
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BT_Luggald = 20,
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BT_Animal = 21,
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@ -212,21 +212,21 @@ namespace EQ
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resend_delay_ms = 300;
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resend_delay_factor = 1.5;
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resend_delay_min = 50;
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resend_delay_max = 2000;
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resend_delay_max = 1000;
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connect_delay_ms = 500;
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stale_connection_ms = 60000;
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stale_connection_ms = 90000;
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connect_stale_ms = 5000;
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crc_length = 2;
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max_packet_size = 512;
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encode_passes[0] = DaybreakEncodeType::EncodeNone;
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encode_passes[1] = DaybreakEncodeType::EncodeNone;
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port = 0;
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hold_size = 448;
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hold_length_ms = 25;
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hold_size = 384;
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hold_length_ms = 10;
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simulated_in_packet_loss = 0;
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simulated_out_packet_loss = 0;
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tic_rate_hertz = 60.0;
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resend_timeout = 60000;
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resend_timeout = 90000;
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connection_close_time = 2000;
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}
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@ -81,10 +81,7 @@ void EQ::Net::EQStream::QueuePacket(const EQApplicationPacket *p, bool ack_req)
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break;
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}
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if (ack_req)
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m_connection->QueuePacket(out);
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else
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m_connection->QueuePacket(out, 0, false);
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m_connection->QueuePacket(out);
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}
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}
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@ -447,7 +447,7 @@ int main(int argc, char** argv) {
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if (!eqsf_open && Config->ZonePort != 0) {
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Log.Out(Logs::General, Logs::Zone_Server, "Starting EQ Network server on port %d", Config->ZonePort);
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EQ::Net::EQStreamManagerOptions opts(Config->ZonePort, false, true);
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EQ::Net::EQStreamManagerOptions opts(Config->ZonePort, false, false);
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eqsm.reset(new EQ::Net::EQStreamManager(opts));
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eqsf_open = true;
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