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Cleanup
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@@ -1658,11 +1658,6 @@ void Client::Handle_Connect_OP_ZoneEntry(const EQApplicationPacket *app)
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m_pp.abilitySlotRefresh = 0;
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}
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#ifdef _EQDEBUG
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printf("Dumping inventory on load:\n");
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m_inv.dumpEntireInventory();
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#endif
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/* Reset to max so they dont drown on zone in if its underwater */
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m_pp.air_remaining = 60;
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/* Check for PVP Zone status*/
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